Minor Illusion
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Cantrip
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Illusion
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Arcane, Chaos
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Create a small, limited illusion.
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Adventurer's Guide
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Friends
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Cantrip
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Enchantment
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Arcane
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Gain an expertise die on a Charisma check.
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Adventurer's Guide
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Pestilence
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Cantrip
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Conjuration
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Nature, Summoning
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Fill a 10-foot sphere with biting insects that damage creatures and some objects.
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Adventurer's Guide
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Acid Splash
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Cantrip
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Conjuration
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Acid, Arcane
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Conjure a localized bubble of acid that splashes over creatures.
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Adventurer's Guide
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Altered Strike
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Cantrip
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Transmutation
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Enhancement, Transformation, Unarmed, Weaponry
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Briefly transform your weapon or fist into another material and strike with it.
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Adventurer's Guide
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True Strike
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Cantrip
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Divination
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Arcane, Attack, Enhancement
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Gain advantage on attacks against a single creature.
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Adventurer's Guide
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Arcane Muscles
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Cantrip
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Transmutation
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Arcane, Enhancement, Transformation, Unarmed
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Bulk your muscles to deliver lethal unarmed strikes.
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Adventurer's Guide
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Calculate
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Cantrip
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Divination
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Enhancement, Law, Technological
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Instantly know the answer to any mathematical equation.
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Adventurer's Guide
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Chill Touch
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Cantrip
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Necromancy
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Affliction, Arcane, Attack, Necrotic
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Attack with the chill of the grave, injuring and preventing healing.
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Adventurer's Guide
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Dancing Lights
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Cantrip
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Evocation
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Arcane, Utility
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Create up to four floating, magical lights.
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Adventurer's Guide
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Fire Bolt
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Cantrip
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Evocation
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Arcane, Fire
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Shoot a flame at a creature to deal fire damage.
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Adventurer's Guide
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Void Maw
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Cantrip
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Conjuration
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Attack, Evil, Shadow
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Create an orb of hungry shadows
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To Save A Kingdom
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Shocking Grasp
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Cantrip
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Evocation
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Affliction, Arcane, Attack, Lightning
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Deal lightning damage to a creature within reach.
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Adventurer's Guide
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Light
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Cantrip
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Evocation
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Arcane, Utility
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Enchant one object to emit light.
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Adventurer's Guide
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Muddle
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Cantrip
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Enchantment
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Affliction, Psychic
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Inflict a temporary level of strife or fatigue.
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Gate Pass Gazette
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Mage Hand
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Cantrip
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Conjuration
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Arcane, Utility
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Conjure a hand to manipulate small objects.
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Adventurer's Guide
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Mending
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Cantrip
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Transmutation
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Arcane, Transformation, Utility
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Perform simple repairs on an object.
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Adventurer's Guide
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Message
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Cantrip
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Transmutation
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Arcane, Communication
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Send short messages to other creatures.
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Adventurer's Guide
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Prestidigitation
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Cantrip
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Transmutation
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Arcane, Utility
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Perform various minor magical tricks.
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Adventurer's Guide
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Ray of Frost
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Cantrip
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Evocation
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Arcane, Cold, Movement
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Shoot a ray of cold damage that slows a creature.
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Adventurer's Guide
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Expeditious Retreat
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1st
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Transmutation
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Arcane, Movement
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Move much faster than normal.
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Adventurer's Guide
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Mage Armor
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1st
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Abjuration
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Arcane, Protection
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Magically increase your AC.
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Adventurer's Guide
|
Housekeeping
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r
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1st
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Transmutation
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Arcane, Utility
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Clean a 10-foot square area of foreign substances.
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Gate Pass Gazette
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Chef's Plate
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1st
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Divination
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Arcane, Divine, Protection, Utility
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Learn how to prepare targeted food or drink.
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Gate Pass Gazette
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Magic Missile
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1st
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Evocation
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Arcane, Attack, Force
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Shoot bolts of arcane energy certain to hit one or more creatures.
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Adventurer's Guide
|
Illusory Script
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1st
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Illusion
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Arcane, Communication
|
Hide a message with illusion.
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Adventurer's Guide
|
Hideous Laughter
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1st
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Enchantment
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Affliction, Arcane, Compulsion
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Cripple a creature with humor.
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Adventurer's Guide
|
False Life
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1st
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Necromancy
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Arcane, Enhancement
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Gain temporary hit points.
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Adventurer's Guide
|
Alarm
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r
|
1st
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Abjuration
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Arcane, Protection, Scrying, Utility
|
Set a magical warning against intrusion.
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Adventurer's Guide
|
Skeletal Hands
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1st
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Necromancy
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Arcane, Divine, Necrotic
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Skeletal hands grab at targets.
|
Dungeon Delver's Guide
|
Burning Hands
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1st
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Evocation
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Arcane, Fire
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Shoot forth a sheet of flames from your hands, damaging creatures in a cone.
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Adventurer's Guide
|
Comprehend Languages
|
r
|
1st
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Divination
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Communication, Knowledge
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Use magic to better interpret languages you do not understand.
|
Adventurer's Guide
|
Detect Magic
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r
|
1st
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Divination
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Arcane, Divine, Nature, Senses
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Sense the presence and school of magical auras.
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Adventurer's Guide
|
Find Familiar
|
r
|
1st
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Conjuration
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Arcane, Summoning
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Summon a magical creature to aid you.
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Adventurer's Guide
|
Disguise Self
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1st
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Illusion
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Arcane, Obscurement
|
Create an illusion that makes you appear like another humanoid.
|
Adventurer's Guide
|
Feather Fall
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1st
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Transmutation
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Arcane, Protection
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Reduce or eliminate damage from falling.
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Adventurer's Guide
|
Fog Cloud
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1st
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Conjuration
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Arcane, Obscurement, Weather
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Create an area of fog.
|
Adventurer's Guide
|
Shield
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1st
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Abjuration
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Arcane, Protection
|
Create a temporary barrier of arcane energy around yourself.
|
Adventurer's Guide
|
Sleep
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1st
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Enchantment
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Arcane, Compulsion
|
Cause enemies to fall into a magical slumber.
|
Adventurer's Guide
|
Corpse Explosion
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1st
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Evocation
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Poison, Thunder
|
Make a corpse explode in a poisonous cloud.
|
Adventurer's Guide
|
Silent Image
|
|
1st
|
Illusion
|
Arcane, Senses
|
Create an illusion that can move but has no other sensory details.
|
Adventurer's Guide
|
Traveler’s Ward
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|
1st
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Abjuration
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Protection, Sound
|
Protect a creature from pickpockets.
|
Adventurer's Guide
|
Unseen Servant
|
r
|
1st
|
Conjuration
|
Arcane, Summoning, Utility
|
Use an invisible, mindless, shapeless force to perform simple tasks.
|
Adventurer's Guide
|
Wind Up
|
|
1st
|
Evocation
|
Enhancement
|
Magically ensure that your next melee attack strikes true.
|
Adventurer's Guide
|
Color Spray
|
|
1st
|
Illusion
|
Arcane, Prismatic, Senses
|
Create a flash of brilliant colored light, blinding creatures in front of you.
|
Adventurer's Guide
|
Identify Weapon
|
|
1st
|
Divination
|
Arcane, Divine, Knowledge, Law, Weaponry
|
Learn what weapon that was used to inflict a wound.
|
Gate Pass Gazette
|
Arcane Riposte
|
|
1st
|
Evocation
|
Arcane, Attack
|
Respond to a melee attack with a damaging blast of elemental magic.
|
Adventurer's Guide
|
Protection from Evil and Good
|
|
1st
|
Abjuration
|
Arcane, Divine, Protection
|
Protect a creature from certain creature types.
|
Adventurer's Guide
|
Fey Tongue
|
|
1st
|
Divination
|
Communication, Knowledge
|
Better understand the fey tongues and ways of communication.
|
Gate Pass Gazette
|
Burst of Strength
|
|
1st
|
Transmutation
|
Enhancement, Movement, Protection
|
Take a level of fatigue in order to break a grapple.
|
Gate Pass Gazette
|