HMS Ulysses
Grade 1 Cargo Ship (2,550 cr)The sturdy backbone of any respectable spacefaring civilization, what these ships lack in flashiness they more than make up for in dependability, powering through the worst the void has to deliver their cargo on time.
Crew 2/4;
Passengers 0;
Prestige Bonus +0
Size 100-200 ft;
Supply 30 (1/day);
Cargo 0 tons
Officers Available Engineer, Navigator, Security Officer
Gear Available Clothing, Containers, General Gear
Defenses
HP 200
AC 16;
Shields 25% (50);
Recharge medium (5);
Hacking DC 12
Saving Throws Strength, Constitution
Damage Resistances —
Damage Immunities poison and psychic damage
Condition Immunities blinded, charmed, confused, deafened, fatigued, frightened, incapacitated, paralyzed, petrified, poisoned, prone, slowed, strife, stunned, unconscious
Propulsion
Impulse Speed Average (6)
FTL Speed 4
STR 30 (+10)
DEX 15 (+2.5)
CON 30 (+10)
WIS 10 (+0)
Decks & Systems
Decks Bridge (1), Engineering (1),
Systems Lander,
Starfighters/Shuttles —
Weapon Mounts
Special Properties
- Lander. This ship is capable of landing on a planetary surface.
- Earnings. Cargo ships are designed to make money. Every time the ship enters a new Region, unless it is flying stealthily or avoiding contact, the ship generates 100 credits.