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Stun Stick

Stun Stick

These hand-held devices deliver a powerful electric current that temporarily disrupts the target’s neuromuscular autonomy. A target damaged by a stun stick makes a Constitution saving throw against your maneuver save DC. On a failed save, the target is knocked prone and rattled until the end of your next turn. 
A target that fails the saving throw by 5 or more is stunned instead of rattled.

Shock Mace

Shock Mace

A medium-sized weapon consisting of a handle ending with a ball or other shaped head. The head is electrified.