Assassin’s gauntlet
|
50 gp
|
8 lbs
|
1d4
|
Piercing
|
Melee
|
Stealthy, Rare, Finesse
|
Adventurer's Guide
|
Bastard Sword
|
35 gp
|
5 lbs
|
1d8
|
Slashing
|
Melee
|
Versatile (1d10), Parrying
|
Adventurer's Guide
|
Battle Gauntlet (Special)
|
5 cr
|
0.5 lb
|
1d6
|
Bludgeoning
|
-
|
Hand-Mounted, Dual-Wielding
|
Voidrunner's Codex
|
Battleaxe
|
10 gp
|
6 lbs
|
1d8
|
Slashing
|
Melee
|
Versatile (1d10), Breaker (wood)
|
Adventurer's Guide
|
Blowgun
|
1 gp
|
1/2 lb
|
1d4
|
Piercing
|
25/100
|
Simple, Loading
|
Adventurer's Guide
|
Bolas
|
20 gp
|
1 lb
|
1d4
|
Bludgeoning
|
30/60
|
Rare
|
To Save A Kingdom
|
Boomerang
|
5 sp
|
2 lbs
|
1d4
|
Bludgeoning
|
100/300
|
Thrown
|
Adventurer's Guide
|
Boot dagger
|
50 gp
|
8 lbs
|
1d4
|
Piercing
|
Melee
|
Stealthy, Rare, Finesse
|
Adventurer's Guide
|
Brass knuckles
|
4 gp
|
½ lb
|
1d4
|
Bludgeoning
|
Melee
|
Hand-Mounted, Dual-Wielding
|
Adventurer's Guide
|
Butterfly sword
|
20 gp
|
2 lbs
|
1d6
|
Slashing
|
Melee
|
Parrying, Finesse, Dual-Wielding, Defensive (medium)
|
Adventurer's Guide
|
Carbine
|
150 gp
|
5 lbs
|
1d12
|
Piercing
|
50/150
|
Two-Handed, Rare, Loading
|
Adventurer's Guide
|
Chakram
|
2 gp
|
6 lbs
|
1d6
|
Slashing
|
30/90
|
Thrown
|
Adventurer's Guide
|
Claymore
|
50 gp
|
7 lbs
|
2d6
|
Slashing
|
Melee
|
Two-Handed, Parrying, Heavy
|
Adventurer's Guide
|
Club
|
1 sp
|
2 lbs
|
1d4
|
Bludgeoning
|
Melee
|
Simple
|
Adventurer's Guide
|
Combat Chainsaw (Special)
|
65 cr
|
12 lbs
|
2d4
|
Slashing
|
|
Breaker, Exotic, Two-Handed, Heavy
|
Voidrunner's Codex
|
Combat Knife (Light Blade)
|
2 cr
|
2 lbs
|
1d4
|
Piercing
|
30/80
|
Thrown, Finesse, Dual-Wielding, Defensive (light)
|
Voidrunner's Codex
|
Composite bow
|
200 gp
|
2 lbs
|
1d8
|
Piercing
|
150/600
|
Two-Handed, Heavy, Compounding
|
Adventurer's Guide
|
Crossdagger
|
20 gp
|
2 lbs
|
1d4
|
Slashing
|
40/80
|
Thrown, Rare, Parrying, Finesse, Dual-Wielding
|
To Save A Kingdom
|
Dagger
|
2 gp
|
1 lb
|
1d4
|
Piercing
|
Melee
|
Simple, Finesse, Dual-Wielding
|
Adventurer's Guide
|
Dao
|
20 gp
|
3 lbs
|
1d6
|
Slashing
|
Melee
|
Finesse, Dual-Wielding, Defensive (light)
|
Adventurer's Guide
|
Dart
|
5 sp
|
1/4 lb
|
1d4
|
Piercing
|
20/60
|
|
Adventurer's Guide
|
Double weapon
|
150 gp
|
varies
|
varies
|
Special
|
Melee
|
Two-Handed, Rare, Parrying, Dual-Wielding
|
Adventurer's Guide
|
Dueling Sword (Medium Blade)
|
20 cr
|
3 lbs
|
1d8
|
Slashing
|
|
Versatile (1d10), Parrying, Defensive (medium)
|
Voidrunner's Codex
|
Duelling dagger
|
6 gp
|
1 lb
|
1d4
|
Piercing
|
Melee
|
Parrying, Finesse, Dual-Wielding
|
Adventurer's Guide
|
Electro Halberd (Heavy polearm; Shock)
|
75 cr
|
7 lbs
|
1d10
|
Lightning
|
|
Two-Handed, Heavy
|
Voidrunner's Codex
|
Flail
|
20 gp
|
3 lbs
|
1d8
|
Bludgeoning
|
Melee
|
Trip, Parrying Immunity
|
Adventurer's Guide
|
Garotte
|
3 sp
|
-
|
special
|
Special
|
Melee
|
Two-Handed
|
Adventurer's Guide
|
Geared slingshot
|
110 gp
|
25 lbs
|
1d6
|
Bludgeoning
|
60/180
|
Two-Handed, Rare, Loading, Heavy, Bulky
|
Adventurer's Guide
|
Glaive
|
12 gp
|
5 lbs
|
1d10
|
Slashing
|
Reach 10 ft.
|
Two-Handed
|
Adventurer's Guide
|
Greataxe
|
30 gp
|
9 lbs
|
1d12
|
Slashing
|
Melee
|
Two-Handed, Heavy, Breaker (wood)
|
Adventurer's Guide
|
Greatclub
|
5 sp
|
10 lbs
|
1d8
|
Bludgeoning
|
Melee
|
Versatile (1d10), Simple
|
Adventurer's Guide
|
Greatsword
|
50 gp
|
7 lbs
|
2d6
|
Slashing
|
Melee
|
Two-Handed, Parrying, Heavy
|
Adventurer's Guide
|
Halberd
|
25 gp
|
7 lbs
|
1d10
|
Piercing or slashing
|
Reach 10 ft.
|
Trip, Heavy
|
Adventurer's Guide
|
Hand crossbow
|
60 gp
|
3 lbs
|
1d6
|
Piercing
|
30/20
|
Loading, Dual-Wielding
|
Adventurer's Guide
|
Handaxe
|
5 gp
|
2 lbs
|
1d6
|
Slashing
|
20/60
|
Thrown, Simple, Dual-Wielding, Defensive (light), Breaker (wood)
|
Adventurer's Guide
|
Heavy Crossbow
|
100 gp
|
15 lbs
|
1d10
|
Piercing
|
100/400
|
Two-Handed, Simple, Loading, Heavy
|
Adventurer's Guide
|
Hooked Hammer
|
15 gp
|
3 lbs
|
1d6
|
Bludgeoning or piercing
|
Melee
|
Breaker, Versatile (1d10), Trip
|
Adventurer's Guide
|
Improvised Weapon
|
-
|
varies
|
varies
|
Special
|
20/60
|
Thrown, Simple
|
Adventurer's Guide
|
Javelin
|
5 sp
|
2 lbs
|
1d6
|
Piercing
|
30/120
|
Thrown
|
Adventurer's Guide
|
Katana
|
60 gp
|
5 lbs
|
1d8
|
Slashing
|
Melee
|
Versatile (1d10), Parrying
|
Adventurer's Guide
|
Khopesh
|
1 gp
|
3 lbs
|
1d6
|
Slashing
|
Melee
|
Finesse, Dual-Wielding, Defensive (light)
|
Adventurer's Guide
|
Kusarigama
|
10 gp
|
5 lbs
|
1d4
|
Slashing
|
Reach 10ft.
|
Two-Handed, Simple, Parrying Immunity, Dual-Wielding
|
Adventurer's Guide
|
Labrys
|
10 gp
|
6 lbs
|
1d8
|
Slashing
|
Melee
|
Versatile (1d10), Breaker (wood)
|
Adventurer's Guide
|
Lance
|
10 gp
|
6 lbs
|
1d12
|
Piercing
|
Reach 10 ft.
|
Defensive (medium)
|
Adventurer's Guide
|
Light crossbow
|
45 gp
|
5 lbs
|
1d8
|
Piercing
|
80/320
|
Two-Handed, Simple, Loading
|
Adventurer's Guide
|
Light hammer
|
2 gp
|
2 lbs
|
1d4
|
Bludgeoning
|
20/60
|
Thrown, Dual-Wielding
|
Adventurer's Guide
|
Longbow
|
50 gp
|
2 lbs
|
1d8
|
Piercing
|
150/600
|
Two-Handed, Heavy
|
Adventurer's Guide
|
Longspear (Heavy Polearm)
|
10 cr
|
7 lbs
|
1d10
|
Piercing
|
|
Two-Handed, Heavy
|
Voidrunner's Codex
|
Longsword
|
20 gp
|
3 lbs
|
1d8
|
Slashing
|
Melee
|
Defensive (medium)
|
Adventurer's Guide
|
Mace
|
5 gp
|
4 lbs
|
1d6
|
Bludgeoning
|
Melee
|
Simple, Defensive (medium)
|
Adventurer's Guide
|