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This book includes several templates which can be applied to a wide variety of monsters. For instance, the skeleton template can be applied to any beast, humanoid, giant, or monstrosity, allowing you to create skeleton bears, berserkers, and bulettes, among other horrors.

Elite Template

Elite monsters are more powerful versions of regular monsters. Any creature can have an elite version, which usually refers to champions or leaders An elite creature retains all its stats except as noted below.

Hit points. The elite creature has double its normal hit point total.

Attacks. The elite creature does 50% more damage than the normal version, double damage once it is bloodied, or has a special attack it can use while bloodied.

Elite recovery. An elite creature has has a trait (which takes effect at the start or end of the creature's turn) or bonus action to end a condition or negative effect it is suffering such as:

The creature ends one negative effect currently affecting it as a bonus action. It can use this bonus action as long as it has at least 1 hit point, even while  unconscious  or incapacitated.

At the end of each of its turns, the creature can end one condition or effect on itself. It can do this even when unconscious or incapacitated.

XP. An elite creature is worth double the XP reward.