AC 10
HP 4 (1d8; bloodied 2)
Speed 30 ft.
Proficiency +2; Maneuver DC 10
Skills Perception +2 (+1d4)
Senses passive Perception 14
Languages Common
ACTIONS
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Stone. Ranged Weapon Attack: +2 to hit, range 10/30 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Horatio Denhew ( commoner ) is the brewmaster that owns Thornbury’s tavern, Denhew’s Pub ‘n’ Grub. He hopes to one day open a second branch in Hengistbury, although the Bleeding Heart’s popularity keeps him from doing this. When not in the kitchen he likes to mingle with his patrons, loving to hear their tales. If asked why he doesn’t adventure himself, he replies, “I nearly kill meself in me own kitchen e’ery day; I wouldn’t last more’n a week crawlin’ through dungeons. Lemme refill yer ale.”
Humanoids include a number of different intelligent, language-using bipeds of Small or Medium size. Humans and elves are humanoids, and so are orcs and goblins. Humanoids may employ magic but are not fundamentally magical—a characteristic that distinguishes them from bipedal, language-using fey, fiends, and other monsters. Humanoids have no inherent alignment, meaning that no humanoid ancestry is naturally good or evil, lawful or chaotic.