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Meld-Member

Mycelial communities tend to be simple, consisting of family groups known as melds that live deep underground. Meld-members are curious but cautious. They know Underland is full of dangers, and thus approach unfamiliar creatures and people with considered care.

Mycelials maintain a strong oral tradition focused on passing on their songs and stories. They engage in trade with other peoples, exchanging the gems they uncover while eating softer ores for whatever they might need.


Characters raised in the meld-member culture share a variety of traits in common with one another.

Cautious Approach. You gain proficiency in Stealth. As long as you don’t move more than 10 feet in a turn, you gain an expertise dice on Stealth checks.

Songs of the Circle. You’ve learned the songs and stories of your meld. You gain proficiency in History and Performance, and with one musical instrument of your choice.

Superior Darkvision. You are used to living in the dark and can see further in darkness and dim light than others of your kind. You have darkvision out to a range of 60 feet. If you already had darkvision, its range increases to 120 feet instead.

Spore Fortitude. Long exposure to mycelial spores has improved your ability to resist poisons . You have advantage on saving throws against poison, and you have resistance to poison damage.

Languages. You can speak, read, write, and sign Common, Undercommon, and Mycelial.