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Resilient Sphere

Resilient Sphere

-level (
)
Duration:

A transparent sphere of force encloses the target. The sphere is weightless and just large enough for the target to fit inside.

Resistance

Resistance

-level (
)
Duration:

The target gains an expertise die to one

Sanctuary

Sanctuary

-level (
)
Duration:

You ward a creature against intentional harm.

Shield

Shield

-level (
)
Duration:

Casting Time: 1 reaction, which you take when you are hit by an attack or targeted by the

Shield of Faith

Shield of Faith

-level (
)
Duration:

Until the spell ends, a barrier of divine energy envelops the target and increases its AC by +2

Stoneskin

Stoneskin

-level (
)
Duration:

Until the spell ends, the target’s flesh becomes as hard as stone and it gains

Symbol

Symbol

-level (
)
Duration:

You inscribe a potent glyph on the target, setting a magical trap for your enemies.  If the glyph is moved more than 10 feet from its original position, or if it comes within 20 feet of another glyph that you have cast, the spell ends. Finding the Tiny glyph requires an Investigation check against your spell save DC.

Tiny Hut

Tiny Hut

-level (
)
r
Duration:

Area: 10-foot radius hemisphere

r
This spell may be cast as a ritual

Wall of Fire

Wall of Fire

-level (
)
Duration:

You create a wall of fire on a solid surface. The wall can be up to 60 feet long (it does not have to be a straight line; sections of the wall can angle as long as they are contiguous), 20 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall blocks sight.

Wall of Flesh

Wall of Flesh

-level (
)
Duration:

A squirming wall of bodies, groping arms and tentacles, and moaning, biting mouths heaves itself up from the ground at a point you choose. The wall is 6 inches thick and is made up of a contiguous group of ten 10-foot square sections. The wall can have any shape you desire.