Cone of Cold
Cone of Cold
Frigid cold blasts from your hands. Each creature in the area takes 8d8 cold damage. Creatures killed by this spell become frozen statues until they thaw.
Fire Shield
Fire Shield
Until the spell ends, flames envelop your body, casting
Freezing Sphere
Freezing Sphere
A freezing globe streaks to a point within range and explodes, dealing 10d6 cold damage to creatures in the area. Liquid in the area is frozen to a depth of 6 inches for 1 minute.
Ice Storm
Ice Storm
Range: Special (300 feet)
Area: 20-foot radius cylinder that is 40 feet high
Infernal Weapon
Infernal Weapon
A weapon formed from the essence of Hell appears in your hands. You must use two hands to wield the weapon. If you let go of the weapon, it disappears and the spell ends.
When you cast the spell, choose either a flame fork or ice spear. While the spell lasts, you can use an action to make a melee spell attack with the weapon against a creature within 10 feet of you. On a hit, you deal 5d8 damage of a type determined by the weapon’s form. On a critical hit, you inflict an additional effect.
Ray of Frost
Ray of Frost
An icy beam shoots from your outstretched fingers.
Sleet Storm
Sleet Storm
Area: 40-foot radius cylinder that is 20 feet high
Storm of Vengeance
Storm of Vengeance
Range: Special (Sight)
Wall of Ice
Wall of Ice
You create a wall of ice on a solid surface. You can form it into a hemispherical dome or a sphere, either with a radius of up to 10 feet. You may also choose to create a flat surface made up of a contiguous group of ten 10-foot square sections. The wall is 1 foot thick.