Lady's outfit
Lady's outfit
This ornate dress has an excess of weight composed of frills, whalebone corseting, multiple layers of fabric, and possibly a small hat with a lace veil. Elfaivaran fashion is less weighty, consisting of a sari or anarkali dress with luxurious mixed patterns, possibly with veils of silk scarves. Still no goggles. Definitely no cogs either.
Gentleman’s outfit
Gentleman’s outfit
This fine outfit includes tailcoat, vest, cane, tophat, and more. In Elfaivar, this might take the form of an ornate embroidered sherwani over a kurta, with an accentuating stole. Gentlemen do not wear goggles.
Clothes (vestments)
Clothes (vestments)
Liturgical garments and articles associated primarily with religious orders.
Signet ring
Signet ring
A ring bearing on its flat top surface the equivalent of a seal.
Clothes (robes)
Clothes (robes)
A robe is a loose-fitting outer garment. Unlike garments described as capes or cloaks, robes usually have sleeves.
Eyepatch
Eyepatch
Eyepatches can be used to prepare one eye for lower light vision, especially for working on deck and in the relative darkness of a ship. When you are wearing an eyepatch and enter an area of darkness or dim light from a brightly lit area, you can use a bonus action to swap it from one eye to the other to gain an expertise die on Perception checks until you enter an area of bright light or for the next 10 minutes.
Clothes (traveler's)
Clothes (traveler's)
Clothes of varying styles can be appropriate to any number of cultures or social situations and can be worn over light armor. A DC 14 Perception check is required to notice light armor hidden underneath clothes.
Clothes (fine)
Clothes (fine)
Clothes of varying styles can be appropriate to any number of cultures or social situations and can be worn over light armor. A DC 14 Perception check is required to notice light armor hidden underneath clothes.
Clothes (costume)
Clothes (costume)
Clothes of varying styles can be appropriate to any number of cultures or social situations and can be worn over light armor. A DC 14 Perception check is required to notice light armor hidden underneath clothes.
Clothes (common)
Clothes (common)
Clothes of varying styles can be appropriate to any number of cultures or social situations and can be worn over light armor. A DC 14 Perception check is required to notice light armor hidden underneath clothes.