Water Walk
Water Walk
Until the spell ends, the targets are able to move across any liquid surface (such as water, acid, mud, snow, quicksand, or lava) as if it were solid ground. Creatures can still take damage from surfaces that would deliver damage from corrosion or extreme temperatures, but they do not sink while moving across it.
A target submerged in a liquid is moved to the surface of the liquid at a rate of 60 feet per round.
Web
Web
Thick, sticky webs fill the area,
Whirlwind Kick
Whirlwind Kick
Area: Line up to 60 feet long and 15 feet wide
Wind Up
Wind Up
You wind your power up like a spring.
Wish
Wish
This is the mightiest of mortal magics and alters reality itself.
The safest use of this spell is the duplication of any other spell of 8th-level or lower without needing to meet its requirements (including components).
You may instead choose one of the following:
Wormway
Wormway
Range: Special (150 miles
Tongues
Tongues
The target understands any words it hears, and when the target speaks its words are understood by creatures that know at least one language.