Candle
Candle
A lit candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet for up to 1 hour.
Caltrops (bag of 20)
Caltrops (bag of 20)
You can use an action to spread a bag of caltrops that covers a square area 5 feet on a side. Any creature that enters the area makes a DC 15 Dexterity saving throw or it stops moving this turn and takes 1d4 piercing damage. Taking this damage reduces the creature’s walking speed by 10 feet until it regains at least 1 hit point. A creature moving through the area at half speed doesn’t need to make the save.
Block and tackle
Block and tackle
A set of pulleys with a cable threaded through them and a hook to attach to objects, a block and tackle along with a length of rope allows you to hoist up to four times the weight you can normally lift.
Bell
Bell
A bell is a directly struck idiophone percussion instrument. Most bells have the shape of a hollow cup that when struck vibrates in a single strong strike tone, with its sides forming an efficient resonator.
Ball bearings (bag of 1,000)
Ball bearings (bag of 1,000)
You can use an action to spill these tiny metal balls from their pouch and cover a level, square area that is 10 feet on each side. A creature moving across the covered area makes a DC 12 Dexterity saving throw or falls prone. A creature moving through the area at half speed doesn’t need to make the save.