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Breadcrumb

Festung Psychic Elemental

Challenge
str
12
dex
12
con
15
int
10
wis
10
cha
6

AC 15

HP 40

Speed 30 ft., fly 30 ft. (hover)


Proficiency +3; Maneuver DC 12

Damage Immunities poison, psychic

Condition Immunities fatigue, paralyzed, petrified, poisoned, strife, unconscious

Senses darkvision 60 ft., blindsight 30 ft., passive

Perception 10

Languages Common, telepathy 50 ft.


Death Burst. The elemental explodes when it dies. Each creature within 5 feet of it makes a DC 14 Charisma saving throw , taking 7 (2d6) psychic damage on a failure or half damage on a success.

Insubstantial. The elemental cannot be grappled, knocked prone, or restrained.


ACTIONS

Slam. Melee Weapon Attack: +6, reach 5 ft., one target. Hit: 8 (1d6+5) psychic damage.

Psychic Blast. Ranged Spell Attack: +6, range 60 ft., one target. Hit: 7 (2d6) psychic damage.

 

Monster Type Description

Elementals are creatures from one of the Elemental Planes. The most basic of elementals are earth elementals , fire elementals , water elementals , and air elementals , each composed of magically animate earth, fire, and so on. The Elemental Planes are also home to genies, mephits , and other elemental creatures.