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Investigator

You might be a criminologist on the city payroll, a public prosecutor, part of a military tribunal, or a private amateur whom the local authorities rely on to help solve crimes. Consider what case might have most affected you, and whether you are still in contact with any of the victims or perpetrators.

Ability Score Increases
+1 to and one other ability score.
Skill Proficiencies
Investigation, and either Insight or Perception.
Tool Proficiencies
Chemist’s tools.
Suggested Equipment (Cost )

A uniform and/or a badge, a set of manacles lined with a gold wire (to prevent teleportation), a magnifying glass.

Feature:
On the Case

In any community you visit, you can easily locate local outposts of city watch or similar organizations, as well as dens of criminal activity. As long as you don’t abuse the privilege, you can call upon someone (such as a Police Officer, see page 231) to help you on official business, providing enough authority to get most suspects to agree to be questioned (and maybe come in “for a few follow-up questions” when you intend to reveal that you’ve solved the case). This ally will defend themselves if attacked, but isn’t loyal enough to go along if they know a fight is imminent.

Adventures and Advancement

After you solve a case or two,your exploits may make it to the papers, and would-be masterminds might taunt you with crimes intended to thwart your powers of deduction.

Connection and Memento. Roll 1d10, choose, or make up your own.
D10Investigator CONNECTIONS
1
Your landlord who hid a witness for you.
2
A mortician willing to let you poke and prod the cadavers.
3
An urchin who keeps you apprised of the goings-on in one city district.
4
A criminal who got away and keeps in touch as a pen pal.
5
A former boss who feels responsibility for you.
6
Another investigator who resents that you made them look like a fool by solving one of their cases.
7
A friend who thinks you haven’t discovered their secret.
8
A criminal informant you keep having to get out of trouble.
9
The neighbor who seems too perfectly innocent and friendly.
10
A romantic flame who is in deep with the wrong crowd.
D10Investigator MEMENTOS
1
A photochemical camera plate depicting a suspect you could never identify.
2
A restraining order from someone you falsely accused.
3
A death threat you received warning you to stop an investigation.
4
An invitation to the wedding of a person you exonerated.
5
A notebook on the gait patterns and footprints of different humanoids.
6
The rare minerals you collected when an injury kept you from going out and solving crimes.
7
Your conspiracy board, stringing yarn between coincidences you think must be connected.
8
A piece of clothing you wore on your first case that you think of as a good luck charm.
9
A collection of encyclopedias from around Lanjyr published just after the Great Eclipse, each missing pages that would have held entries about something starting with “OB.”
10
A true crime novel about the murders of the minorly infamous Ragman of Flint.