Great Nock Gun
A curse laid by a fey creature.
These patchwork gloves quiver slightly in the presence of machines; some pairs are big and rugged, while others are thin and satin-like. They are always clean. If left alone at night, they sometimes scamper about moving small objects or terrorizing children and pets.
While you are wearing the gloves:
* Crossbows, firearms, and similar weapons held in one or two hands do not function while you hold them. Attacks made against you with such weapons have disadvantage, as they visibly wobble when aimed at you.
* As an action, you can cast the mage hand spell without components. You can make the hand invisible. In addition to its normal abilities, you can use the hand to stow one object the hand is holding in a container worn or carried by another creature, retrieve an object in a container worn or carried by another creature, or pick locks and disarm traps at range using a set of thieves’ tools. You can perform one of these tasks without being noticed by a creature if you succeed on a Dexterity (Sleight of Hand) check contested by the creature’s Wisdom (Perception) check.
* If you eat a meal after midnight and before dawn, you receive indigestion and gain a level of fatigue.
* If you criticize the fey titan Granny Allswell, the gloves cause your hands to slap your face, then they go inert for one hour