Branding Steel
(3
points)
5th degree
Tempered Iron
Bonus Action
You permanently mark your foe with your sword.
Before the start of your next turn, when you hit a creature with a melee weapon attack you can choose to brand it. A branded creature has disadvantage on concentration checks and on attacks made against creatures other than you. In addition, a branded creature able to see you cannot move closer to you without making a Wisdom saving throw . The brand on a creature is removed when it regains 30 hit points or more from a healing spell or similar magic.
Source