Force Hesitation
(2
points)
2nd degree
Mist and Shade
Action
After working your way into an opponent’s guard you convince them that every step will lead to a disastrous end, and that to divert their attention away from you for even a moment invites devastation.
A creature within your reach makes an Intelligence saving throw . On a failure, it reacts to a strike from you that never comes. As long as you remain within the target’s reach, until the start of your next turn it cannot attack any creature other than you.
After you have used this maneuver against a creature, until the end of combat it has advantage on saving throws against Force Hesitation.
Source