Douse
(1
point)
3rd degree
Mist and Shade
Bonus Action
You quickly dash a container of liquid over your opponent at an opportune moment.
You splash a held container of liquid, such as a contact poison, holy water, or alchemical substance, at a target within 20 feet. The target makes a Dexterity saving throw or is hit by the liquid.
This maneuver can also be used to extinguish a small nonmagical fire in a 5-foot-square area.
Source