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Breadcrumb

Blinding Blow Stance

(2 points)
4th degree Mist and Shade Bonus Action (Stance)

You pace your attacks in a disruptive flow that makes it easy to follow a strike with maneuvering that temporarily blinds your foes.

After you hit a creature with a melee weapon attack, you can spend 1 exertion to make a Sleight of Hand check, blinding it if the result is higher than its AC. 

At the beginning of each of its turns, the blinded creature can make a Wisdom saving throw to recover from its blindness.