Blinding Blow Stance
(2
points)
4th degree
Mist and Shade
Bonus Action (Stance)
You pace your attacks in a disruptive flow that makes it easy to follow a strike with maneuvering that temporarily blinds your foes.
After you hit a creature with a melee weapon attack, you can spend 1 exertion to make a Sleight of Hand check, blinding it if the result is higher than its AC.
At the beginning of each of its turns, the blinded creature can make a Wisdom saving throw to recover from its blindness.
Source