Block and tackle
Block and tackle
A set of pulleys with a cable threaded through them and a hook to attach to objects, a block and tackle along with a length of rope allows you to hoist up to four times the weight you can normally lift.
Black powder charge
Black powder charge
pound of black powder inside a wooden shell with a fuse can make a simple but potent explosive. You can use an action to set and light one or more black powder charges which explode at the beginning of your next turn. Any creatures or objects within 10 feet of the exploding charge must make a DC 14 Dexterity saving throw, taking 1d6 force damage and 1d6 fire damage on a failed save or half damage on a success. Increase the explosion’s damage by 1d6 force and 1d6 fire for each doubling of the number of charges set beyond the first.
Bell
Bell
A bell is a directly struck idiophone percussion instrument. Most bells have the shape of a hollow cup that when struck vibrates in a single strong strike tone, with its sides forming an efficient resonator.
Ball bearings (bag of 1,000)
Ball bearings (bag of 1,000)
You can use an action to spill these tiny metal balls from their pouch and cover a level, square area that is 10 feet on each side. A creature moving across the covered area makes a DC 12 Dexterity saving throw or falls prone. A creature moving through the area at half speed doesn’t need to make the save.
Alchemist’s fire (flask)
Alchemist’s fire (flask)
This sticky, adhesive fluid ignites when exposed to air. You can use an action to throw this flask up to 20 feet where it shatters on impact. Make a ranged weapon attack against a creature or object, treating the alchemist’s fire as an improvised weapon. On a hit, the target takes 1d6 ongoing fire damage. This damage persists for 1 minute. A creature can end all ongoing damage being dealt by alchemist’s fires by using its action to either make a DC 14 Dexterity check to extinguish the flames or by dousing the target with at least 1 gallon of water.
Acid (vial)
Acid (vial)
You can use an action to splash the contents of this vial onto a target within 5 feet of you, or throw the vial up to 20 feet where it shatters on impact. In either case, make a ranged weapon attack against the target, treating the acid as an improvised weapon. On a hit, the target takes 2d4 ongoing acid damage. This damage persists for 3 rounds. A creature ends all ongoing damage from mundane acid by using its action to wipe away the corrosive liquid.
Abacus
Abacus
An abacus, also called a counting frame, is a hand-operated calculating tool.
Meal, rich
Meal, rich
Roast pheasant, glass of wine, pork sausage links, and a fruit tartlet.
Meal, moderate
Meal, moderate
Mug of ale, turkey leg, cheese wedge, and an apple.
Meal, poor
Meal, poor
Mug of ale, hunk of bread, bowl of vegetable stew, and a small hunk of cheese.