Tiny Animated Object
Tiny Animated Object
Village Farmstead
Village Farmstead
This simple farm doesn’t yield any income but it does provide food for its owner, the people that work the fields, and their families.
Stronghold Type: | Farm |
Size: | 30 acres (Grade 4, rural) |
Quality: | Frugal |
Features: | - |
Total Cost: | 7,500 gold |
Prestige Bonus: | +1 |
Staff: | 6 |
Wilverley Castle
Wilverley Castle
Wilverley Castle is a luxurious bastion located on an island off the coast of Risur. Lavishly appointed with the most expensive materials, it is a remote and secure place of relaxation for the king and his senior attendants. The castle has a garrison of 300 soldiers.
Stronghold Type: | Castle |
Size: | 60,000 square feet (Grade 6) |
Quality: | Luxurious |
Features: | Island, garrison |
Total Cost: | 720,000 gold |
Prestige Bonus: | +5 |
Staff: | 600 and 6 followers (cook, interpreter, minstrel, porter, smith, squire); garrison 300 (15 veterans, 1 knight) |
Monastery of Two Winds
Monastery of Two Winds
The trek to this isolated place of martial learning is arduous to ensure that only the most dedicated warriors are found practicing inside it.
Stronghold Type: | Training Hall |
Size: | 35,000 square feet (Grade 5) |
Quality: | Average |
Features: | Mountaintop |
Total Cost: | 105,000 gold |
Prestige Bonus: | +4 |
Staff: | 70 |
Thief King's Guildhouse
Thief King's Guildhouse
A lair hidden beneath the facade of a weavers’ guild, this is the stronghold of the local kingpin. A few dozen rooms contain quarters for thieves and smugglers, plus warehousing space for all manner of ill-gotten goods. This criminal enterprise generates 36,000 gold per year in income.
Stronghold Type: | Guildhouse |
Size: | 30,000 square feet (Grade 5) |
Quality: | Average |
Features: | Disguised, income, underground |
Total Cost: | 360,000 gold |
Prestige Bonus: | +5 |
Staff: | 60 and 6 followers (2 bodyguards, 4 footpads) |
Healer's Temple
Healer's Temple
Many of the services rendered by the novice healers in this temple are given out for free, leaving them only enough coin to live on.
Stronghold Type: | Temple |
Size: | 7,500 square feet (Grade 3) |
Quality: | Frugal |
Features: | - |
Total Cost: | 3,75 |
Prestige Bonus: | +0 |
Staff: | 0 |
Horse King's Meadhall
Horse King's Meadhall
Although once a grand place that welcomed many traveling adventurers, the ruler of this formerly proud royal residence has slowly fallen ill and the counsel of his advisors has left much of his home to fall to ruin (reducing its size and quality after years of neglect as the grounds become more dilapidated).
Stronghold Type: | House |
Size: | 2,500 square feet (Grade 2) |
Quality: | Frugal |
Features: | - |
Total Cost: | 1,250 gold |
Prestige Bonus: | +1 |
Staff: | 2 |
Minas Curath
Minas Curath
This massive tower juts out from the mountainside it is built into, its shadow falling on the winding streets of homes its mighty walls defend.
Stronghold Type: | Castle |
Size: | 200,000 square feet (Grade 7) |
Quality: | Average |
Features: | - |
Total Cost: | 200,000 gold |
Prestige Bonus: | +4 |
Staff: | 400 and 4 followers (squire, minstrel, porter, cook) |
Halfling Shire Home
Halfling Shire Home
Although this is a hole in the ground it’s not nasty, dirty, wet, filled with the ends of worms, sand, or even bare—it’s quite comfortable, well-furnished, and has plenty to eat within.
Stronghold Type: | House |
Size: | 1,500 square feet (Grade 2) |
Quality: | Average |
Features: | Underground |
Total Cost: | 4,50 |
Prestige Bonus: | +2 |
Staff: | 15 |
Gray Mage's Tower
Gray Mage's Tower
This imposing spire of sturdy bricks is home to apprentices and assistants that catalog, prepare, preserve, and store magical reagents for its mysterious owner (who is rarely home but always arrives precisely when they mean to return).
Stronghold Type: | Laboratory |
Size: | 25,000 square feet (Grade 4) |
Quality: | Luxurious |
Features: | - |
Total Cost: | 50,000 gold |
Prestige Bonus: | +3 |
Staff: | 250 and 2 followers (apothecary, porter) |