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Flex

Flex

-level (
)
Duration:

You bestow a glamor upon a creature that highlights its physique to show a stunning idealized form. For the spell’s duration, the target adds both its Strength modifier and Charisma modifier to any Charisma checks it makes.

Floating Disk

Floating Disk

-level (
)
r
Duration:

A metallic disc made of force, 3 feet in diameter and hovering 3 feet off the ground, appears within range. It can support up to 500 pounds. If it is overloaded, or if you move more than 100 feet away from it, the spell ends. You can end the spell as an action. While it is not carrying anything, you can use a bonus action to teleport the disk to an unoccupied space within range.

r
This spell may be cast as a ritual

Fog Cloud

Fog Cloud

-level (
)
Duration:

You create a

Forcecage

Forcecage

-level (
)
Duration:

An opaque cube of banded force surrounds the area, preventing any matter or spells from passing through it, though creatures can breathe inside it.

Gaseous Form

Gaseous Form

-level (
)
Duration:

The target, along with anything it’s wearing and carrying, becomes a hovering, wispy cloud. In this form, it can’t attack, use or drop objects, talk, or cast spells.

Glibness

Glibness

-level (
)
Duration:

When you make a Charisma check, you can replace the number you rolled with 15. Also, magic that prevents lying has no effect on you, and magic cannot determine that you are lying.

Invisibility

Invisibility

-level (
)
Duration:

You wreathe a creature in an illusory veil, making it

Light

Light

-level (
)
Duration:

Until the spell ends, the target emits bright light in a 20-foot radius and dim light an additional 20 feet. Light emanating from the target may be any color. Completely covering the target with something that is not transparent blocks the light. The spell ends when you use an action to dismiss it or if you cast it again.

Locate Creature

Locate Creature

-level (
)
Duration:

Range: Special (1,000-foot radius)

Name or describe in detail a creature familiar to you. The spell reveals the general direction the creature is in (south, east, northwest, and so on) if it exists within range. This includes its current trajectory if it’s travelling.