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Meteor Swarm

Meteor Swarm

-level (
)
Duration:

Range: Special (1 mile)

Area: Four 40-foot radius spheres

Scorching spheres of flame strike the ground at 4 different points within range. The effects of a sphere reach around corners. Creatures and objects in the area take 14d6 fire damage and 14d6 bludgeoning damage, and flammable unattended objects catch on fire. If a creature is in the area of more than one sphere, it is affected only once.
 

Power Word Kill

Power Word Kill

-level (
)
Duration:

With but a word you snuff out the target’s life and it immediately dies. If you cast this on a creature with more than 100 hit points, it takes 50 hit points of damage.

Produce Flame

Produce Flame

-level (
)
Duration:

You create a flame in your hand which lasts until the spell ends and does no harm to you or your equipment.

Sacred Flame

Sacred Flame

-level (
)
Duration:

As long as you can see the target (even if it has cover) radiant holy flame envelops it, dealing 1d8 radiant damage.

This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Scorching Ray

Scorching Ray

-level (
)
Duration:

Three rays of blazing orange fire shoot from your fingertips.

Shocking Grasp

Shocking Grasp

-level (
)
Duration:

Electricity arcs from your hand to shock the target.

Spiritual Weapon

Spiritual Weapon

-level (
)
Duration:

You create a floating, incandescent weapon with an appearance of your choosing and use it to attack your enemies.

True Strike

True Strike

-level (
)
Duration:

You gain an innate understanding of the defenses of a creature or object in range.

Vampiric Touch

Vampiric Touch

-level (
)
Duration:

Shadows roil about your hand and heal you by siphoning away the life force from others.

Vicious Mockery

Vicious Mockery

-level (
)
Duration:

You verbally insult or mock the target so viciously its mind is seared.