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Meteor Swarm

Class(es)
Casting Time
Range
Components:
Duration:
Instantaneous
Saving Throw
Dexterity halves

Range: Special (1 mile)

Area: Four 40-foot radius spheres

Scorching spheres of flame strike the ground at 4 different points within range. The effects of a sphere reach around corners. Creatures and objects in the area take 14d6 fire damage and 14d6 bludgeoning damage, and flammable unattended objects catch on fire. If a creature is in the area of more than one sphere, it is affected only once.
 

Rare Versions

Gabal’s Decisive Meteor Swarm. A creature that takes 50 or more damage is knocked prone . A creature that takes 100 or more damage is stunned until the end of its next turn and knocked prone.