AC 13 (natural armor)
HP 30 (4d10+8; bloodied 15)
Speed 50 ft.
Proficiency +2; Maneuver DC 13
Skills Perception +3, Stealth +4
Senses darkvision 30 ft., passive Perception 13
Keen Hearing and Smell. The wolf has on Perception checks that rely on hearing and smell.
Pack Tactics. The wolf has on against a creature if at least one of the wolf’s allies is within 5 feet of the creature and not .
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4+3) piercing damage. If the target is a creature, it makes a DC 13 Strength , falling on a failure.
Beasts are natural animals whose existence and abilities are nonmagical. Aand a are both beasts.