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Dire Wolf

Challenge
str
16
dex
14
con
14
int
2
wis
12
cha
6

AC 13 (natural armor)

HP 30 (4d10+8; bloodied 15)

Speed 50 ft.


Proficiency +2; Maneuver DC 13

Skills Perception +3, Stealth +4

Senses darkvision 30 ft., passive Perception 13

Languages —


Keen Hearing and Smell. The wolf has advantage on Perception checks that rely on hearing and smell.

Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and not incapacitated .


ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4+3) piercing damage. If the target is a creature, it makes a DC 13 Strength saving throw , falling prone on a failure.

Monster Type Description

Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.