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Dire Wolf

Challenge
str
16
dex
14
con
14
int
2
wis
12
cha
6

AC 13 (natural armor)

HP 30 (4d10+8; bloodied 15)

Speed 50 ft.


Proficiency +2; Maneuver DC 13

Skills Perception +3, Stealth +4

Senses darkvision 30 ft., passive Perception 13

Languages


Keen Hearing and Smell. The wolf has advantage on Perception checks that rely on hearing and smell.

Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and not incapacitated .


ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4+3) piercing damage. If the target is a creature, it makes a DC 13 Strength saving throw , falling prone on a failure.

Monster Type Description

Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.