str
14
dex
10
con
14
int
2
wis
10
cha
4
AC 10
HP 15 (2d10+4; bloodied 7)
Speed 50 ft.
Proficiency +2; Maneuver DC 12
Senses passive Perception 10
Languages —
ACTIONS
Ram. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) bludgeoning damage. If the target is a creature and the elk moves at least 20 feet straight towards the target before the attack, the target makes a DC 12 Strength saving throw , falling prone on a failure.
BONUS ACTIONS
Hooves. Melee Weapon Attack: +4 to hit, reach 5 ft., one prone creature. Hit: 7 (2d4+2) bludgeoning damage.
Monster Type Description
Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.
Source