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Giant Elk

Challenge
Terrain
str
18
dex
14
con
14
int
6
wis
14
cha
10

AC 13 (natural armor)

HP 42 (5d12+10; bloodied 21)

Speed 60 ft.


Proficiency +2; Maneuver DC 14

Senses passive Perception 12

Languages Giant Elk, understands but can’t speak Common, Elvish, and Sylvan


ACTIONS

Ram. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6+4) bludgeoning damage. If the target is a creature and the elk moves at least 20 feet straight towards the target before the attack, the target makes a DC 14 Strength saving throw , falling prone on a failure.


BONUS ACTIONS

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 9 (2d4+4) bludgeoning damage.

Monster Type Description

Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.