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Roc

Challenge
str
28
dex
10
con
20
int
3
wis
12
cha
8

AC 15 (natural armor)

HP 232 (15d20 + 75; bloodied 116)

Speed 20 ft., fly 120 ft.


Proficiency +5; Maneuver DC 22

Saving Throws Dex +5, Con +10, Wis +6, Cha +4

Skills Perception +6

Senses passive Perception 16


Languages

Keen Sight. The roc has advantage on Perception checks that rely on sight.

Siege Monster. The roc deals double damage to objects and structures.


ACTIONS

Multiattack. The roc attacks once with its beak and once with its talons, or makes a beak attack and drops a grappled creature or held object.

Beak. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 23 (4d6+9) piercing damage.

Talons. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 23 (4d6+9) slashing damage, and the target is grappled (escape DC 22). Until this grapple ends, the target is restrained , and the roc can’t attack a different target with its talons.


REACTIONS

Retributive Strike. When a creature the roc can see hits it with a melee weapon attack, the roc makes a beak attack against its attacker.

Monster Type Description

Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.