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Shock Door Trap

th tier (
(less than 1 hour)

A copper-handled wooden door is branded with an arcane glyph.

Touching the copper door handle (either directly or with a metal object) triggers a Critical Failure. Glyph. A creature that makes an Arcana check recognizes that the glyph is a glyph of warding that holds a spell (a powerful version of shocking grasp ).

Handle. The door handle crackles and emits sparks if an object touches it. A creature can turn the handle safely by wrapping it in thick leather or another non-conductive material, or by using mage hand or another long-distance method, triggering a Success.

Magical Effect. This is a magical effect created by evocation magic. Casting dispel magic on the glyph triggers a Success.

Possible Solutions
  • A creature can make a Strength check to force open the door without touching the handle, or an ability check with thieves’ or carpenters’ tools to remove the door from its hinges.
  • A creature can attack the door with a bludgeoning weapon.

Potential Outcomes

Critical Failure or Failure. The triggering creature takes 9 (2d8) lightning damage, and the trap resets.

Success or Critical Success. The creature is not shocked, and the trap is disabled.