Fiend Forest March
The march of several dozen treants corrupted by fiendbloom, their destination unknown, has overtaken the area. Fighting so many creatures is not an act of bravery, only a foolish way to certain death.
Gaining the attention of the fiendbloom treants causes them to focus on the party’s destruction, resulting in a Critical Failure. Otherwise a successful group check allows the adventurers to avoid their leafy wrath.
- Stealth check to avoid being noticed by the fiendbloom treants.
- Survival check to efficiently navigate around the march without crossing paths.
- Deception check to divert the march’s attention elsewhere long enough to pass.
Critical Failure: The fiendbloom treants pelt the party with heavy stones and whatever else they can find. Each adventurer takes 24 (6d6) bludgeoning damage, loses 5 (2d4), and suffers a level of .
Failure: The area counts as(making this section of the journey take twice as long) as the adventurers stay just out of range of objects thrown by the fiendbloom treants.
Success: The adventurers manage to bypass the fiendbloom treants.
Critical Success: The adventurers deftly avoid or navigate through the ferocious march of the fiendbloom treants. Roll on thetable.