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Gain the High Ground

(None points)
Basic maneuver Dueling Maneuvers Reaction

Abilities: Dexterity, Wisdom, Intelligence

You move higher on a slope, leap onto a table, or otherwise gain height on your opponent. If you are targeted by a melee attack and it misses you, you can move up after it hits or misses you, you can use your reaction to move up to 15 feet, without provoking opportunity attacks , onto a higher surface in range that allows you the benefits of Attacking from Above and the hazards of Pulling from Below. Depending on the arena, the Narrator may rule you can’t use this dueling maneuver.