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Kinesthetic Geometry

(3 points)
4th degree Mindful Body Action

You instinctively identify and leverage the perfect angles and impact points for throwing your weapon.

Make a ranged weapon attack, as well as any additional attacks granted by Extra Attack. Until the start of your next turn, when you make a ranged weapon attack with a weapon that has the thrown property, its ranges are doubled, you gain an expertise die on the attack and damage rolls, and on a hit that does not deal piercing damage the weapon rebounds, returning to your hand at the end of the attack. If a weapon returns, you can immediately use your reaction to spend 1 exertion point and make a melee weapon attack against a target within reach.

Prerequisite

Extra Attack