Kinesthetic Geometry
(3
points)
4th degree
Mindful Body
Action
You instinctively identify and leverage the perfect angles and impact points for throwing your weapon.
Make a ranged weapon attack, as well as any additional attacks granted by Extra Attack. Until the start of your next turn, when you make a ranged weapon attack with a weapon that has the thrown property, its ranges are doubled, you gain an expertise die on the attack and damage rolls, and on a hit that does not deal piercing damage the weapon rebounds, returning to your hand at the end of the attack. If a weapon returns, you can immediately use your reaction to spend 1 exertion point and make a melee weapon attack against a target within reach.
Prerequisite
Extra Attack
Source