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Jam Comms

Jam Comms (2 Dice)

Action, Save (any Deck, Communications Systems, Construct creatures)

Information and coordination are key to any battle—turn those off and it’s chaos.

 

The device or its operator makes a Wisdom saving throw. On a failed save, while you are hacking it the device is deafened, it cannot transmit audio information, and any signals it’s connected to are jammed and cannot send or receive data transmissions. If you hack a capital ship deck in this way this effect applies to all of those ship’s comms and ship comms held by creatures crewing it. Once your hack ends, the communications system regains full functionality.