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Overclock

Overclock (3 Dice)

Action, Check (Construct creatures, Hackable Armors)

Most machine intelligences have untapped processing potential just waiting to be unlocked at the mere cost of system integrity and operating life.

 

While you are hacking the device it gains an expertise die on attack rolls, ability checks, and saving throws. However, for the duration of the hack the device takes 2d4 ongoing lightning damage plus an additional 1d4 lightning damage for each round past the first. Once your hack ends, the device returns to normal functionality.