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Wind Strike

(3 points)
4th degree Unending Wheel Action

You use a melee weapon to strike a foe from a distance.

Choose a weapon when you learn this combat maneuver. You can use the chosen weapon to strike a distant target with air pressure, giving your attack a normal range of 20 feet and long range of 60 feet. This functions as if your weapon had the thrown property except you don’t actually throw it. 

You have advantage on attack rolls made using this maneuver. If both attack rolls hit, you deal an additional weapon damage die. 

After using this maneuver to hit a creature, it can use an action to make a Perception check against your maneuver DC. On a success, for the next minute any uses of Wind Strike do not grant advantage on attack rolls made against the creature.