Guildhouse (stronghold)
A guildhouse is the headquarters of a group of individuals or businesses known as a guild. Guilds can range from criminal enterprises such as thieves guilds, to legitimate concerns such as merchants guilds. There are guilds for most crafts or trades.
Stronghold Feat: You receive a discount for mundane goods and services equal to 5% × your guildhouse’s Grade.
At Grade 4 or higher, you gain an expertise die on ability checks made to deal with representatives of commercial or criminal organizations.
At Grade 5 this expertise die increases to 1d6.
Best Suited For: Rogue
Minimum Size: 1,001 square feet (Grade 2)
Minimum Quality: Average
Followers Available: Porter, torchbearer (depending on the guild: apothecary, bodyguard, footpad, healer, minstrel, smith)