Temple (stronghold)
A temple is a shrine or other place of worship devoted to a higher power. Temples range from small churches to magnificent cathedrals. Sometimes a temple is for followers of a specific deity or pantheon of gods, but they can also be sites for the idolization of broader entities like nature or one of the Moral Planes.
Stronghold Feat: Whenever you restore a creature’s hit points, you restore an additional hit point per die rolled.
At Grade 4, you gain advantage on Wisdom and Charisma checks made against followers devoted to the same higher power as your temple.
At Grade 5, you can be returned to life in your temple through the use of magic (with spells like reincarnation and resurrection ) without the need for material components.
Best Suited For: Cleric , herald
Minimum Size: 1,001 square feet (Grade 2)
Minimum Quality: Frugal
Followers Available: Diviner, healer, interpreter, porter, sage, torchbearer