Simulacrum
Simulacrum
You sculpt an illusory duplicate of the target from ice and snow. The duplicate looks exactly like the target and uses all the statistics of the original, though it is formed without any gear, and has only half of the target’s hit point maximum. The duplicate is a creature, can take actions, and be affected like any other creature. If the target is able to cast spells, the duplicate cannot cast spells of 7th-level or higher.
Sleep
Sleep
You send your enemies into a magical slumber.
Slow
Slow
You alter the flow of time around your targets and they become slowed.
Spider Climb
Spider Climb
The target gains the ability to walk on walls and upside down on ceilings, as well as a climbing speed equal to its base Speed.
Stinking Cloud
Stinking Cloud
You create a roiling, noxious cloud that hinders creatures and leaves them retching. The cloud spreads around corners and lingers in the air until the spell ends.
Stoneskin
Stoneskin
Until the spell ends, the target’s flesh becomes as hard as stone and it gains
Suggestion
Suggestion
Creatures that cannot be
Sunbeam
Sunbeam
Area: Line 60 feet long and 5 feet wide
Sunburst
Sunburst
Oozes and undead have
Symbol
Symbol
You inscribe a potent glyph on the target, setting a magical trap for your enemies. If the glyph is moved more than 10 feet from its original position, or if it comes within 20 feet of another glyph that you have cast, the spell ends. Finding the Tiny glyph requires an Investigation check against your spell save DC.