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Sunbeam

Class(es)
Casting Time
Range
Components:
small prism of clear glass
Duration:
Concentration ( 1 minute )
Saving Throw
Constitution halves and negates blindness

Area: Line 60 feet long and 5 feet wide

Oozes and undead have disadvantage on saving throws made to resist this spell. A beam of radiant sunlight streaks from your hand. Each creature in the area takes 6d8 radiant damage and is blinded for 1 round. 

Until the spell ends, you can use an action on subsequent turns to create a new beam of sunlight and a mote of brilliant radiance lingers on your hand, shedding bright light in a 30-foot radius and dim light an additional 30 feet. This light is sunlight.

 

Cast at Higher Levels

When using an 8th-level spell slot the damage increases by 1d8.