United We Stand
United We Stand
You and your allies combine forces and attack a single foe with devastating results.
Make a melee weapon attack against a creature. Any willing ally within your reach can use their reaction to make a melee weapon attack against the same creature.
If the creature is hit by two attacks, it takes extra damage equal to your proficiency bonus.
Rallying Cry
Rallying Cry
You offer inspiring encouragement to an ally and they gain their second wind.
When an ally you can see takes damage from an attack, you can use your reaction to release a hearty rallying cry. As long as they are able to hear you, your ally regains an amount of hit points equal to twice your proficiency bonus.
Doubletime
Doubletime
You execute a perfect retreat that distracts enemies and allows your companions to fall back beside you.
You take the Disengage action, and up to 3 allies within your reach can use their reactions to take the Disengage action and move their Speed.
Brotherhood Stance
Brotherhood Stance
By focusing on keeping enemies off-balance, you help allies attack more effectively.
Whenever you hit a creature with a melee weapon attack, you can also take the Help action. On a critical hit, the target of your Help action can use their reaction to take the Dodge action.
Bodyguard
Bodyguard
You interpose yourself to take a hit for your ally.
When an ally within your reach is hit by an attack, you can use your reaction to swap places with them and become the target of that attack, taking half as much damage as normal.
Look At Me!
Look At Me!
Your strikes make foes hesitate, leaving openings for your allies to move free of danger.
Hurl Ally
Hurl Ally
You throw your ally at an opponent, lending them extra power.
Follow-Up Topple
Follow-Up Topple
As your ally strikes an opponent, you seize the moment of imbalance to knock them down.
Dual Grapple
Dual Grapple
You join in a
Double Tackle
Double Tackle
You and an ally tackle a foe together, your combined strength forcing them to the ground.
Choose an ally you can see. Your ally can use their reaction to move up to 20 feet to be adjacent to a creature you designate.