Skip to main content

Painful Pickpocket

Painful Pickpocket

( points)

Sometimes a good diversion is presented to you and though a foe might bloody you, your light fingers find opportunity in the exchange.

When a creature hits you with a melee attack, you can use your reaction to make a Sleight of Hand check against it.

 

Reflect Attack

Reflect Attack

( points)

You redirect your enemy’s attack back upon itself.

Retributive Blow

Retributive Blow

( points)

You return a blow so quickly that your opponent is shocked.

Redirect

Redirect

( points)

Your opponent’s blow is not simply turned away but re-oriented entirely, forced into inflicting a wound against a foe unfortunate enough to be nearby.

Take Weapon

Take Weapon

( points)

You snatch your enemy’s weapon and use it against them.

Assisted Roll

Assisted Roll

( points)

You take the force delivered by an opponent’s failed attack and make it your own, propelling yourself away.

Warning Strike

Warning Strike

( points)

When an opponent opens themselves up to a reflexive strike you can deliver a blow that shakes them to their core and forces them to hesitate.

When a hostile creature that you can see moves out of your reach, you can use your reaction to make a melee weapon attack and on a hit its Speed is reduced to 0 until the start of its next turn.

 

Leading Throw

Leading Throw

( points)

An opponent that strikes at you invites peril as they find the momentum from their attack turned against them.