Terrain
str
14
dex
16
con
10
int
2
wis
12
cha
14
AC 13
HP 16 (3d10; bloodied 8)
Speed 10 ft., fly 60 ft.
Proficiency +2; Maneuver DC 13
Senses blindsight 60 ft., passive Perception 11
Languages —
Echolocation. The bat can’t use blindsight while deafened .
Keen Hearing. The bat has advantage on Perception checks that rely on hearing.
ACTIONS
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.
Monster Type Description
Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.
Source