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Mammoth

Challenge
Terrain
str
24
dex
8
con
20
int
4
wis
10
cha
6

AC 13 (natural armor)

HP 115 (10d12+50; bloodied 57)

Speed 40 ft.


Proficiency +3; Maneuver DC 18

Senses passive Perception 10

Languages


ACTIONS

Gore. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 23 (3d10+7) piercing damage. If the elephant moves at least 20 feet straight towards the target before the attack, the target makes a DC 18 Strength saving throw , falling prone on a failure.

Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 23 (3d10+7) bludgeoning damage.


BONUS ACTIONS

Trample. The mammoth makes a stomp attack against a prone creature.

Trunk Fling. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d6+7) bludgeoning damage. If the target is a Large or smaller creature, it is pushed 10 feet away from the mammoth and knocked prone .

Monster Type Description

Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.