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Magic Comet Trap

nd tier (
Challenge
DC
Region
Area
(less than 1 hour)

A mosaic of a burning city menaced by five comets covers the floor. The name “Ab Aldriz” is worked into the mosaic, as is a mysterious sigil that covers nearly the entire mosaic.

A creature triggers a Failure when it first walks onto the sigil, or starts its turn standing on the sigil, without having spoken the words “Ab Aldriz” in the last hour.

Ab Aldriz. A creature that makes a History check recalls that an ancient city was destroyed  when an angry wizard named Ab Aldriz summoned comets to strike it. The wizard was angry for not having his accomplishments recognized by the city.

Magical Effect. This is a magical effect created by evocation magic. Casting dispel magic on the sigil requires a spellcasting ability check and disables the trap.

Sigil. The sigil is a large and branching symbol that stretches across the entire mosaic. A creature that makes an Arcana check recognizes it as a glyph of warding that triggers an unknown spell under unknown conditions.

Possible Solutions
  • A creature can make a Stealth check to walk across the mosaic without stepping on any part of the sigil.

Potential Outcomes

Critical Failure or Failure. Five miniature comets fire from the mosaic, targeting the triggering creature. The creature makes a Dexterity saving throw , taking 45 (10d8) fire damage on a failure or half damage on a success. The trap can’t target the same creature again for 24 hours but can still target other creatures.

Success or Critical Success. The trap is not triggered.