Gate Pass Gazette Issue #15 Added
We have added the content from Gate Pass Gazette Issue #15 (from May 2023). Challenges abound with the Underland forest of Davek'Dran, a pied piper inspired bard, a falconer, insectoid fey from the dreaming, and the magics of the weary tower. The
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The Forest of Davek'dran
Deep in the Underland lies the Forest of Davek’dran: a vast cavern many miles across, filled with thousands of fungi in every color and shape imaginable. Scorers of ondari mushrooms, giant fungi with stalks like tree trunks and undersides that glow with a warm golden light, dominate the view. The sections not obscured by fungus or rockfall reveal perfect angles to its construction, suggesting deep-dwarven architecture to those familiar with the craft. The gentle sound of water dripping can be heard echoing through the cavern, and the chittering of bats is a soft constant. An inviting, spongy moss covers the floor of the cavern; however, scattered amongst it are bones and scraps of metal armor, a clear signal this place is not as idyllic and peaceful as it first appears.
Pipes and Tactics
Every class deserves a furry (or feathery) friend. So listen closely and you may hear the sound of piping in the wind, accompanied by a squeaking and scratching that may melt your bones when you realize that the
Pied Piper
bard is coming your way to make restitution for past wrongs. Or send your gaze skyward and try to glimpse, far above the battlefield, the falcon of a
War Falconer
marshal helping its master to direct and control the movement of armies.
Children of the Sun and Moon
Diminutive, insectoid fey that hail from the Dreaming, chrysalians are characterized by their impressive wings, much like the butterflies and moths they resemble. Inherently curious, some chrysalians make the pilgrimage to the Waking and beyond in search of adventure.
Magics of the Weary Tower
Battle is more than a mere exchange of steel and blood; it’s a laborious, exhausting process that can wear down even the most hardened bodies. Drawing upon this erosion of strength, the Weary Tower was born. Through a set of firm principles, the Weary Tower teaches its students how to master the body and mind to empower their allies and crush their foes. Detailed below are the methods of the Weary Tower, as well as a selection of the spells that are taught there.
- The Forest of Davek'dran || Soporific Spores (exploration challenge) | Unseen Gateways (exploration challenges | Eltare's Malaise (malady) | Paper Armor (magic item) | Valency's Essays (magic item) | Swarm of Sickle Bats (monster) | Spore Thrall (monster)
- Pipes and Tactics || Pied Piper (bard archetype) | War Falconer (marshal archetype)
- Children of the Sun and Moon || Chrysalian (heritage) | Solar Chrysalian (culture) | Lunar Chrysalian (culture)
- Magics of the Weary Tower || Burst of Strength (spell) | Consume Vigor (spell) | Dementing Touch (spell) | Draining Nova (spell) | Enervating Light (spell) | Fatigued Bargain (spell) | Fortified Will (spell) | Gate from Beyond (spell) | Inner Solace (spell) | Muddle (spell) | Reckless March (spell) | Sufferer's Pact (spell) | Sufferer's Strike (spell) | Transmute Exhaustion (spell) | Transfer Exhaustion (spell)