Wartorn Kingdom
Wartorn Kingdom
An occupied nation, or one amidst a civil war, is a dubious place populated with aggressive soldiers, desperate commoners, and merciless opportunists. Adventurers journeying through this region have many social encounters, combat encounters against NPCs, and both circumstance and natural terrain exploration challenges as they navigate the country in conflict.
Terrains. Any.
Tiers. Nascent counties skirmishing against one another might merit tier 1, but when larger nations take umbrage against one another they usually merit being tier 2 or even tier 3.
Weather. 1–8 clear, 9–12 overcast, 13–16 rain, 17–19 mist, 20–25 snow. The Narrator may substitute a weather roll based on the terrain (like rolling a Lofty Mountains weather roll in a Wartorn Kingdom in a mountain range).
Journey Activities. The Busk journey activity is made with disadvantage due to the wary and suspicious nature of other travelers.
Wartorn Kingdom Exploring Tier 0
1
Apprentice mage
(monster)
2–3
Blinding blizzard
(exploration)
4–5
Bandit
(monster)
6–7
Commoner
(monster)
8–9
Cultist
(monster)
10–19
Travel scenery
20–21
Cutthroat
(monster)
22–23
Draft horse
(monster)
24–25
Giant rat
(monster)
26–27
Bridge of stones
(exploration)
28–29
Gnoll
(monster)
30–31
Goat
(monster)
32–34
Goblin
(monster)
35–37
Counterfeit goods
(exploration)
38–41
Guard
(monster)
42
Kobold
(monster)
43–45
Mastiff
(monster)
46–48
End of hibernation
(exploration)
49–51
Minstrel
(monster)
52–54
Noble
(monster)
55–57
Ogrekin
(monster)
58–60
Forested hills
(exploration)
61–63
Pony
(monster)
64–66
Priest
(monster)
67–68
Rat
(monster)
69–70
Hail storm
(exploration)
71–72
Riding horse
(monster)
73–74
Scarecrow
(monster)
75–76
Soldier
(monster)
77–78
Haze
(exploration)
79–80
Spy
(
cutthroat
variant) (monster)
81–82
Swarm of rats
(monster)
83–84
Lost item
(exploration)
85–86
Thug
(monster)
87–88
Warhorse
(monster)
89–99
Social encounter
100
Pests
(exploration)
Wartorn Kingdom Exploring Tier 1
1
Counterfeit goods
(exploration)
2–3
Aboleth thrall
(monster)
4–5
Acolyte
(monster)
6–7
Ankheg
(monster)
8–17
Travel scenery
18–19
Bandit captain
(monster)
20–21
Commoner mob
(monster)
22–23
Cult fanatic
(monster)
24–25
End of hibernation
(exploration)
26–27
Doppelganger
(monster)
28–29
Ghost
(monster)
30–31
Goblin boss
or
goblin warlock
(monster)
32–34
Stampede
(exploration)
35–36
Green hag
(monster)
37–38
Guard squad
(monster)
39–41
Half-red dragon veteran
(monster)
42
Flood
(exploration)
43–45
Knight
(monster)
46–48
Kobold broodguard
or
kobold sorcerer
(monster)
49–51
Malcubus
(monster)
52–54
Labyrinthine ravines
(exploration)
55–56
Ogrekin
(monster)
57–58
Peryton
(monster)
59–61
Priest
(monster)
62–63
Mushroom ring
(exploration)
64–66
Pugilist
(monster)
67–68
Scarecrow
(monster)
69–70
Soldier
(monster)
71–72
Pests
(exploration)
73–74
Spy
(cutthroat variant) (monster)
75–76
Thug
(monster)
77–78
Veteran
(monster)
79–80
Private property
(exploration)
81–82
Wereboar
(monster)
83–84
Wererat
(monster)
85–86
Werewolf
(monster)
87–88
Thunderstorm
(exploration)
89–99
Social encounter
100
Dense fog
(exploration)
Wartorn Kingdom Exploring Tier 2
1
Aboleth thrall
(monster)
2–3
Alchemist
(monster)
4–5
Cursed temple
(exploration)
6–7
Ankheg queen
(monster)
8–9
Assassin
(monster)
10–15
Travel scenery
16–17
Bandit captain
(monster)
18–19
Cambion
(monster)
20–21
Dense fog
(exploration)
22–23
Champion warrior
(monster)
24–25
Crime boss
(monster)
26–27
Flimsy rope bridge
(exploration)
28–29
Doppelganger
(monster)
30–31
Ghost
(monster)
32–34
Hail deluge
(exploration)
35–36
Gladiator
(monster)
37–38
Guard squad
(monster)
39–41
Lethal outgassing
(exploration)
42
Half-shadow dragon assassin
(monster)
43–45
High priest
(monster)
46–48
Rot grubs
(monster)
49–51
Holy knight
(monster)
52–54
Shattered earth
(exploration)
55–56
Invisible stalker
(monster)
57–58
Khalkos spawn
(monster)
59–61
Mage
(monster)
62–63
Thundering stampede
(exploration)
64–66
Malcubus
(monster)
67–68
Medusa
(monster)
69–70
Tornado
(exploration)
71–72
Night hag
(monster)
73–74
Ogre mage
(monster)
75–76
Voracious pests
(exploration)
77–78
Revenant
(monster)
79–80
Soldier squad
(monster)
81–82
White elk
(exploration)
83–84
Spymaster
(
assassin
variant) (monster)
85–86
Wraith
(monster)
87–88
Wild magic zone
(exploration)
89–99
Social encounter
100
Caught in the crossfire
(exploration)
Wartorn Kingdom Exploring Tier 3
1
Archmage
(monster)
2–4
Archpriest
(monster)
5–7
Ascetic grandmaster
(monster)
8–10
Bridge of sorrow
(exploration)
11–13
Assassin
(monster)
16–19
Champion warrior
(monster)
20–25
Crime boss
(monster)
26–28
Travel scenery
29–31
Fire giant
(monster)
32–34
High priest
(monster)
35–37
Caught in the crossfire
(exploration)
38–39
Holy knight
(monster)
40–41
Invisible stalker
(monster)
42
Khalkos
(monster)
43–45
Choking smoke
(exploration)
46–48
Knight captain
(monster)
49–51
Night hag
(monster)
52–54
Malcubus
(monster)
55–57
Cursed waterway
(exploration)
58–61
Ogre mage
(monster)
62–64
Soldier squad
(monster)
65–69
Rakshasa
(monster)
70–73
Perilous cliff path
(exploration)
74–76
Soldier squad
(monster)
77–79
Vampire
(monster)
80–82
Werebear
(monster)
83–85
Primordial tornado
(exploration)
86–87
Wereboar
(monster)
88–89
Werewolf
(monster)
90–91
Wraith
(monster)
92–99
Social encounter
100
Divine war
(exploration)
Wartorn Kingdom Exploring Tier 4
1–5
Perilous cliff path
(exploration)
6–10
Arcane blademaster
(monster)
11–16
Travel scenery
17–22
Archmage
(monster)
23–28
Divine war
(exploration)
29–34
Archpriest
(monster)
35–39
Forest fire
(exploration)
40–45
Ascetic grandmaster
(monster)
46–51
God corpse
(exploration)
52–57
Khalkos
(monster)
58–63
Hallowed ground
(exploration)
64–69
Master assassin
(monster)
70–75
Hellscape
(exploration)
76–81
Vampire
(monster)
82–87
Killing cloud
(exploration)
88–92
Wraith lord
(monster)
93–100
Social encounter
Unrelenting Marsh
Unrelenting Marsh
So named because time seems to slow to a crawl while traversing its swamps, this area is rife with dangerous predators, lethal fauna, and ground best left untrusted. Adventurers journeying through this region have frequent combat encounters, a few social encounters, and many natural terrain exploration challenges.
Terrains. Forest, grassland, hills, jungle, ruins, settlement, swamp, temple, tomb, water.
Tiers. Swamp regions with friendly inhabitants might be tier 1, but more hostile places (oft ruled over by ancient dragons or worse) can easily be tier 4.
Weather. 1–5 clear, 6–8 overcast, 9–15 rain, 16–25 mist.
Hard to Hoof. Mounts and pack animals are unable to travel at a fast pace or gallop pace. Additionally, wheeled vehicles cannot travel faster than a crawl.
Journey Activities. Plants harvested during a journey activity are typically very rare. Adventurers gain an expertise die on checks made to Harvest, but on a critical failure the plants are carnivorous, and the adventurer suffers one level of fatigue .
Unrelenting Marsh Exploring Tier 0
1
Awakened shrub
(monster)
2–3
Bandit
(monster)
4–5
Berserker
(monster)
6–7
Bloodhawk
(monster)
8–17
Travel scenery
18–19
Boggard
(monster)
20–21
Bugbear
(monster)
22–23
Cockatrice
(monster)
24–25
Constrictor snake
(monster)
26–27
Bridge of stones
(exploration)
28–29
Crocodile
(monster)
30–31
Druid
(monster)
32–34
Dryad
(monster)
35–37
Ettercap
(monster)
38–41
Counterfeit goods
(exploration)
42
Flying snake
(monster)
43–45
Ghoul
(monster)
46–48
Giant constrictor snake
(monster)
49–51
Giant frog
(monster)
52–54
End of hibernation
(exploration)
55–57
Giant lizard
(monster)
58–60
Giant rat
(monster)
61–63
Giant spider
(monster)
64–65
Lizardfolk
(monster)
66–68
Falling net
(exploration)
69–70
Merrow
(monster)
71–72
Poisonous snake
(monster)
73–74
Pteranodon
(monster)
75–76
Shrieker
(monster)
77–78
Haze
(exploration)
79–80
Stirge
(monster)
81–82
Swarm of insects
(monster)
83–84
Swarm of poisonous snakes
(monster)
85–86
Swarm of rats
(monster)
87–88
Lost item
(exploration)
89–91
Violet fungus
(monster)
92–93
Will-o-wisp
(monster)
94–99
Social encounter
100
Pests
(exploration)
Unrelenting Marsh Exploring Tier 1
1–4
Allosaurus
(monster)
5–8
Ankylosaurus
(monster)
9–12
Bandit captain
(monster)
13–16
Banshee
(monster)
17–21
Travel scenery
22–25
Boggard
(monster)
26–29
Bugbear chief
(monster)
30–33
Ettercap
(monster)
34–37
Bridge of stones
(exploration)
38–41
Ettin
(monster)
42–45
Fey knight
(monster)
46–49
Ghast
(monster)
51–54
Flood
(exploration)
55–58
Goblin boss
or
goblin warlock
(monster)
59–62
Green hag
(monster)
63–66
Kobold broodguard
or
kobold sorcerer
(monster)
67–70
Pests
(exploration)
71–74
Lizardfolk
(monster)
75–78
Merrow
(monster)
79–82
Ogre
(monster)
83–85
Quicksand
(exploration)
86–88
Warrior band
(monster)
89–91
Weretiger
(monster)
92–94
Thunderstorm
(exploration)
95–99
Social encounter
100
Dense fog
(exploration)
Unrelenting Marsh Exploring Tier 2
1–3
Acid field
(exploration)
4–6
Alchemist
(monster)
7–9
Blackguard
(monster)
10–12
Boggard sovereign
(monster)
13–15
Travel scenery
16–18
Champion warrior
(monster)
19–21
Cyclops
(monster)
22–24
Dead man’s fingers
(monster)
25–27
Dense fog
(exploration)
28–30
Diplodocus
(monster)
31–33
Giant crocodile
(monster)
34–36
Half-shadow dragon assassin
(monster)
37–39
Lethal outgassing
(exploration)
40–42
Hydra
(monster)
43–45
Lizardfolk chosen one
(monster)
46–48
Mage
(monster)
49–51
Marsh gas
(exploration)
52–54
Night hag
(monster)
55–57
Ogre mage
(monster)
58–60
Otyugh
(monster)
61–63
Rot grubs
(exploration)
64–66
Revenant
(monster)
67–69
Scarecrow harvester
(monster)
70–72
Shambling mound
(monster)
73–75
Sinkhole
(exploration)
76–78
Strider
(monster)
79–81
Treant
(monster)
82–84
Triceratops
(monster)
85–87
Tornado
(exploration)
88–90
Troll
(monster)
91–92
Tyrannosaurus rex
(monster)
93–94
Voracious pests
(exploration)
95–99
Social encounter
100
Sunspots
(exploration)
Unrelenting Marsh Exploring Tier 3
1–4
Tornado
(exploration)
5–9
Adult black dragon
(monster)
10–13
Banshee
(monster)
14–18
Travel scenery
19–21
Boggard sovereign
(monster)
22–26
Cyclops
(monster)
27–31
Choking smoke
(exploration)
32–36
Diplodocus
(monster)
37–41
Forgotten god
(monster)
42
Cursed waterway
(exploration)
43–47
Night hag
(monster)
48–53
Ogre mage
(monster)
55–60
Fey Glade
(exploration)
61–65
Rakshasa
(monster)
66–71
Treant
(monster)
72–76
Primordial tornado
(exploration)
77–81
Troll
or
dread troll
(monster)
82–87
Tyrannosaurus rex
(monster)
88–92
Sunspots
(exploration)
93–99
Social encounter
100
Corrupted druid grove
(exploration)
Unrelenting Marsh Exploring Tier 4
1–10
Ancient black dragon
(monster)
11–20
Adult black dragon lich
(monster)
21–25
Travel scenery
26–36
Faerie noble
(monster)
37–47
Corrupted druid grove
(exploration)
48–58
Rakshasa
(monster)
59–69
God corpse
(exploration)
70–80
Treant
(monster)
81–90
Troll
or
dread troll
(monster)
91–94
Killing cloud
(exploration)
95–100
Social encounter
Underland Realm
Underland Realm
There is no map—even among the subterranean cultures that dwell within—that accurately depicts all of these enormous tunnels, which range from natural caverns and dwarven mines to shadow elf cities. Adventurers journeying through this region have combat encounters, some social encounters, and many constructed terrain, natural terrain, and supernatural exploration challenges.
Terrains. Forest, jungle, laboratory, ruins, settlement, subterranean, swamp, temple, tomb, water.
Tiers. It’s unusual for these regions to be less than tier 2.
Weather. 1–16 clear, 17–25 mist.
Resonant. Adventurers gain an expertise die on sound-based Perception checks.
Unstable. When an adventurer creates a force that would disturb a non-stoneworked area (an explosion, loud sound, or shaping the structure of the cave through magic), roll 1d20. On a result of 20 the activity causes a cave-in. One passageway in the cave is filled with fallen rocks 20 feet wide.
Underland Realm Exploring Tier 0
1
Bridge of stones
(exploration)
2–3
Aboleth thrall
(monster)
4–5
Ankheg spawn
(monster)
6–7
Azer
(monster)
8–9
Darkmantle
(monster)
10–11
Ettercap
(monster)
12–19
Travel scenery
20–21
Flumph
(monster)
22–23
Gelatinous cube
(monster)
24–25
Giant bat
(monster)
26–27
Giant centipede
(monster)
28–29
Giant fire beetle
(monster)
30–31
Falling net
(exploration)
32–34
Giant poisonous snake
(monster)
35–37
Giant rat
(monster)
38–41
Giant spider
(monster)
42–43
Gibbering mouther
(monster)
44–45
Gray ooze
(monster)
46–48
Haze
(exploration)
49–51
Grick
(monster)
52–54
Grimlock
(monster)
55–57
Magmin
(monster)
58–60
Mimic
(monster)
61–63
Ochre jelly
(monster)
64–66
Lost item
(exploration)
67–68
Piercer
(monster)
69–70
Rust monster
(monster)
71–72
Shadow
(monster)
73–74
Shrieker
(monster)
75–76
Stirge
(monster)
77–78
Poorly-repaired tunnel
(exploration)
79–80
Swarm of bats
(monster)
81–82
Swarm of poisonous snakes
(monster)
83–84
Swarm of rats
(monster)
85–86
Troglodyte
(monster)
87–88
Violet fungus
(monster)
89–90
Stampede
(exploration)
91–99
Social encounter
100
Pit trap
(exploration)
Underland Realm Exploring Tier 1
1
Poorly-repaired tunnel
(exploration)
2–3
Aboleth thrall
(monster)
4–5
Ankheg
(monster)
6–7
Azer
(monster)
8–9
Basilisk
(monster)
10–17
Travel scenery
18–19
Black pudding
(monster)
20–21
Darkmantle
(monster)
22–23
Doppelganger
(monster)
24–25
Ettercap
(monster)
26–27
Flood
(exploration)
28–29
Ettin
(monster)
30–31
Gelatinous cube
(monster)
32–34
Gibbering mouther
(monster)
35–36
Goblin
(monster)
37–38
Labyrinthine ravines
(exploration)
39–41
Green hag
(monster)
42
Grick
(monster)
43–45
Grimlock
(monster)
46–48
Intellect devourer
(monster)
49–51
Mushroom ring
(exploration)
52–54
Kobold
(monster)
55–56
Magmin
(monster)
57–59
Mimic
(monster)
60–61
Minotaur
(monster)
62–63
Pests
(exploration)
64–66
Ochre jelly
(monster)
67–69
Ogrekin
(monster)
70–72
Phase spider
(monster)
73–75
Piercer
(monster)
76–78
Pit trap
(exploration)
79–81
Shadow
(monster)
82–84
Troglodyte
(monster)
85–86
Warrior band
(monster)
87–88
Wererat
(monster)
89–90
Quicksand
(exploration)
91–92
Wight
(monster)
93–99
Social encounter
100
Lethal outgassing
(exploration)
Underland Realm Exploring Tier 2
1–2
Ankheg queen
(monster)
3–4
Azer forgemaster
(monster)
5–6
Acid field
(exploration)
7–8
Black pudding
(monster)
9–10
Cloaker
(monster)
11–16
Travel scenery
17–18
Dead man’s fingers
(monster)
19–20
Doppelganger
(monster)
21–22
Cursed temple
(exploration)
23–24
Drider
(monster)
25–26
Earth elemental
(monster)
27–28
Dense fog
(exploration)
29–30
Fomorian
(monster)
31–32
Giant earth elemental
(monster)
33–34
Enchanted statue
(exploration)
35–36
Giant grick
(monster)
37–38
Green hag
(monster)
39–41
Flash flood
(exploration)
42
Guardian naga
(monster)
43–45
Hydra
(monster)
46–48
Lethal outgassing
(exploration)
49–51
Intellect devourer
(monster)
52–54
Medusa
(monster)
55–57
Magical overgrowth
(exploration)
58–59
Night hag
(monster)
60–61
Ogre
(monster)
62–63
Marsh gas
(exploration)
64–66
Ogre mage
(monster)
67–68
Otyugh
(monster)
69–70
Rockfall
(exploration)
71–72
Piercer
(monster)
73–74
Revenant
(monster)
75–76
Rolling sphere
(exploration)
77–78
Roper
(monster)
79–80
Salamander
(monster)
81–82
Rot grubs
(exploration)
83–84
Salamander nymph
(monster)
85–86
Spirit naga
(monster)
87–88
Sinkhole
(exploration)
89–90
Warrior band
(monster)
91–92
Xorn
(monster)
93–94
Thundering stampede
(exploration)
95–99
Social encounter
100
Spinning walls
(exploration)
Underland Realm Exploring Tier 3
1
Bridge of sorrow
(exploration)
2–4
Aboleth
(monster)
5–7
Adult amethyst dragon
(monster)
8–10
Adult emerald dragon
(monster)
11–16
Travel scenery
17–19
Adult sapphire dragon
(monster)
20–22
Adult shadow dragon
(monster)
23–25
Behir
(monster)
26–28
Caught in the crossfire
(exploration)
29–31
Cloaker
(monster)
32–34
Divi
(monster)
35–37
Drider
(monster)
38–39
Choking smoke
(exploration)
40–41
Fomorian
(monster)
42
Forgotten god
(monster)
43–45
Guardian naga
(monster)
46–48
Cursed waterway
(exploration)
49–51
Medusa queen
(monster)
52–54
Minotaur champion
(monster)
55–57
Murmuring worm
(monster)
58–61
Endless plummet
(exploration)
62–64
Night hag
(monster)
65–69
Ogre mage
(monster)
70–73
Otyugh
(monster)
74–76
Perilous cliff path
(exploration)
77–79
Purple worm
(monster)
80–82
Salamander
(monster)
83–84
Spirit naga
(monster)
85–86
Sphere of annihilation
(exploration)
87–88
Troll
or
dread troll
(monster)
89–90
Ur-otyugh
(otyugh variant) (monster)
91–92
Xorn
(monster)
93–94
Spinning walls
(exploration)
95–99
Social encounter
100
Malfunctioning planar portal
(exploration)
Underland Realm Exploring Tier 4
1
Sphere of annihilation
(exploration)
2–8
Aboleth
(monster)
9–16
Ancient amethyst dragon
(monster)
17–21
Travel scenery
22–30
Ancient emerald dragon
(monster)
31–38
Adult black dragon lich
(monster)
39–47
God corpse
(exploration)
48–55
Divi
(monster)
56–63
Empyrean
(monster)
64–71
Killing cloud
(exploration)
72–79
Hobgoblin warlord
(monster)
80–88
Salamander noble
(monster)
89–95
Malfunctioning planar portal
(exploration)
96–100
Social encounter
Urban Township
Urban Township
From mighty sprawling cities to smaller bustling towns, these areas are full of people—and more people means more accidents, more conflict, and more action. Adventurers journeying through urban areas have many social encounters, combat encounters against NPCs, and both circumstance and constructed terrain exploration challenges.
Terrains. Settlement, sewer, temple.
Tiers. Metropolises can be as high as tier 4 and small towns as low as tier 1.
Weather. 1–8 clear, 9–12 overcast, 13–16 rain, 17–19 mist, 20–25 snow.
Breakable Surroundings. A critical failure on a Strength or Dexterity check results in destruction of property, angering the owner of said property.
Journey Activities. Adventurers gain an expertise die on checks made to Busk or Rob.
Urban Township Exploring Tier 0
1
Aboleth thrall
(monster)
2
Acolyte
(monster)
3–4
Apprentice mage
(monster)
5–6
Counterfeit goods
(exploration)
7–8
Bandit
(monster)
9–10
Cat
(monster)
11–12
Commoner
(monster)
13–25
Travel scenery
26
Cult fanatic
(monster)
27–28
Cultist
(monster)
29–30
Cutthroat
(monster)
31–32
Falling net
(exploration)
33–34
Gargoyle
(monster)
35–36
Giant rat
(monster)
37–40
Guard
(monster)
41–42
Hail storm
(exploration)
43–44
Imp
(monster)
45–46
Mastiff
(monster)
47–48
Minstrel
(monster)
49–50
Haze
(exploration)
51–52
Noble
(monster)
53–54
Soldier
(monster)
55–56
Spy
(
cutthroat
variant) (monster)
57–58
Lost item
(exploration)
59–60
Steam mephit
(monster)
61–62
Swarm of rats
(monster)
63–64
Thug
(monster)
65–66
Public ceremony
(exploration)
67–68
Wererat
(monster)
69–99
Social encounter
100
Dark alleys
(exploration)
Urban Township Exploring Tier 1
1
Aboleth thrall
(monster)
2–3
Bandit captain
(monster)
4–5
Commoner mob
(monster)
6–7
Counterfeit goods
(exploration)
8–9
Cutthroat
(monster)
10–11
Doppelganger
(monster)
12–19
Travel scenery
20–21
Gargoyle
(monster)
22–23
Ghost
(monster)
24–25
Goblin boss
or
goblin warlock
(monster)
26–27
Collapsing roof
(exploration)
28–29
Guard squad
(monster)
30–31
Half-red dragon veteran
(monster)
32–34
Knight
(monster)
35–36
Dark alleys
(exploration)
37–38
Kobold broodguard
or
kobold sorcerer
(monster)
39–41
Malcubus
(monster)
42
Flood
(exploration)
43–45
Minstrel
(monster)
46–48
Noble
(monster)
49–51
Pests
(exploration)
52–54
Priest
(monster)
55–56
Pugilist
(monster)
57–59
Private property
(exploration)
60–61
Soldier
(monster)
62–63
Thug
(monster)
64–66
Rooftop run
(exploration)
67–69
Veteran
(monster)
70–71
Wereboar
(monster)
72–73
Urban blaze
(exploration)
74–75
Wererat
(monster)
76–77
Werewolf
(monster)
78–79
Urban quake
(exploration)
80–99
Social encounter
100
Forge, foundry, and factory
(exploration)
Urban Township Exploring Tier 2
1
Alchemist
(monster)
2–3
Collapsing roof
(exploration)
4–5
Assassin
(monster)
6–7
Bandit captain
(monster)
8–9
Bulette
(monster)
10–17
Travel scenery
18–19
Cambion
(monster)
20–21
Champion warrior
(monster)
22–23
Crime boss
(monster)
24–25
Cursed temple
(exploration)
26–27
Doppelganger
(monster)
28–29
Gargoyle
(monster)
30–31
Ghost
(monster)
32–34
Dense fog
(exploration)
35–36
Gladiator
(monster)
37–38
Guard squad
(monster)
39–41
Half-red dragon veteran
(monster)
42–43
Forge, foundry, and factory
(exploration)
44–45
Half-shadow dragon assassin
(monster)
46–48
High priest
(monster)
49–51
Holy knight
(monster)
52–54
Rot grubs
(exploration)
55–56
Khalkos spawn
(monster)
57–58
Malcubus
(monster)
59–61
Pugilist
(monster)
62–63
Sinkhole
(exploration)
64–66
Revenant
(monster)
67–69
Soldier squad
(monster)
70–71
Veteran
(monster)
72–73
Tornado
(exploration)
74–75
Werebear
(monster)
76–77
Wereboar
(monster)
78–79
Wraith
(monster)
80–81
Voracious pests
(exploration)
82–99
Social encounter
100
Choking smoke
(exploration)
Urban Township Realm Exploring Tier 3
1
Archmage
(monster)
2–4
Archpriest
(monster)
5–7
Ascetic grandmaster
(monster)
8–10
Assassin
(monster)
11–16
Travel scenery
17–19
Cambion
(monster)
20–22
Champion warrior
(monster)
23–25
Crime boss
(monster)
26–28
High priest
(monster)
29–31
Caught in the crossfire
(exploration)
32–34
Holy knight
(monster)
35–37
Khalkos
(monster)
38–39
Knight captain
(monster)
40–43
Malcubus
(monster)
43–45
Choking smoke
(exploration)
46–48
Ogre mage
(monster)
49–51
Rakshasa
(monster)
52–54
Soldier squad
(monster)
55–57
Vampire
(monster)
58–61
Primordial tornado
(exploration)
62–64
Veteran
(monster)
65–69
Werebear
(monster)
70–73
Wereboar
(monster)
74–76
Werewolf
(monster)
77–79
Sunspots
(exploration)
80–81
Wraith
(monster)
82–99
Social encounter
100
Killing cloud
(exploration)
Urban Township Exploring Tier 4
1–6
Travel scenery
6–12
Arcane blademaster
(monster)
13–19
Archmage
(monster)
20–24
Archpriest
(monster)
25–31
Ascetic grandmaster
(monster)
32–38
Holy knight
(monster)
39–45
Khalkos
(monster)
46–51
Killing cloud
(exploration)
52–57
Knight captain
(monster)
58–63
Master assassin
(monster)
64–69
Rakshasa
(monster)
70–75
Vampire
(monster)
76–81
Wraith
(monster)
82–85
Wraith lord
(monster)
86–100
Social encounter
Tangled Forest
Tangled Forest
From temperate forests and woodlands which harbor bandit encampments to lush tropical jungles home to giant apes and mighty dinosaurs, these regions are covered with trees and undergrowth. Adventurers journeying through regions like this contend with frequent monster encounters and natural terrain and supernatural exploration challenges.
Terrains. Forest, jungle, mountains, ruins, settlement, subterranean, swamp, temple, tomb.
Tiers. Tangled Forests often range from tier 1 through tier 4. At tier 1, a Tangled Forest might be the forest home of a band of outlaws or bandits, while higher tiers might feature dinosaurs, dragons, giant insects, and ancient traps.
Weather. 1–6 clear, 7–14 mist, 15–20 rain, 21–25 snow.
Natural Camouflage. Adventurers gain an expertise die on Stealth checks.
Heavy Undergrowth. Ranged attacks beyond 15 feet are made with disadvantage .
Journey Activities. When making a check to Harvest or to Hunt and Gather, an adventurer rolls with advantage .
Tangled Forest Exploring Tier 0
1
Ape
(monster)
2–3
Awakened tree
(monster)
4–5
Awakened shrub
(monster)
6–7
Baboon
(monster)
8–15
Travel scenery
16–17
Bloodhawk
(monster)
18–19
Bugbear
(monster)
20–21
Cockatrice
(monster)
22–23
Constrictor snake
(monster)
24–25
Cult fanatic
(monster)
26–27
Cultist
(monster)
28–29
Drop bear
(monster)
30–31
Druid
(monster)
32–33
Bridge of stones
(exploration)
34–35
Dryad
(monster)
36–37
Flying snake
(monster)
38–40
Frog
(monster)
41–43
Giant frog
(monster)
44–48
Giant lizard
(monster)
49–51
Giant poisonous snake
(monster)
52–53
Giant spider
(monster)
54–55
Giant toad
(monster)
56–57
Falling net
(exploration)
58–59
Harpy
(monster)
60–61
Lizard
(monster)
62–63
Lizardfolk
(monster)
64–65
Lizardfolk druid
(monster)
66–70
Forested hills
(exploration)
71–72
Ogrekin
(monster)
73–74
Panther
(monster)
75–76
Poisonous snake
(monster)
77–78
Haze
(exploration)
79–80
Pteranodon
(monster)
81–82
Swarm of insects
(monster)
83–84
Swarm of poisonous snakes
(monster)
85–86
Tiger
(monster)
87–88
Stampede
(exploration)
89–91
Warrior
(monster)
92–99
Social encounter
100
Quicksand
(exploration)
Tangled Forest Exploring Tier 1
1–3
Allosaurus
(monster)
4–6
Ankylosaurus
(monster)
7–9
Bandit captain
(monster)
10–13
Basilisk
(monster)
14–21
Travel scenery
22–24
Boggard
(monster)
25–28
Bugbear chief
(monster)
29–31
Couatl
(monster)
32–34
Flood
(exploration)
35–37
Green dragon wyrmling
(monster)
38–41
Elephant
(monster)
42–46
Pests
(exploration)
47–49
Green hag
(monster)
50–54
Pit trap
(exploration)
55–58
Lizardfolk
(monster)
59–62
Lizardfolk druid
(monster)
63–66
Manticore
(monster)
67–70
Ogre
(monster)
71–74
Owlbear
(monster)
75–77
Scout
(monster)
78–80
Quicksand
(exploration)
81–83
Warrior band
(monster)
84–86
Weretiger
(monster)
87–92
Thunderstorm
(exploration)
93–99
Social encounter
100
Cursed temple
(exploration)
Tangled Forest Exploring Tier 2
1–3
Acid field
(exploration)
4–6
Alchemist
(monster)
7–9
Boggard sovereign
(monster)
10–13
Travel scenery
14–15
Champion warrior
(monster)
16–17
Diplodocus
(monster)
18–22
Cursed temple
(exploration)
23–25
Giant ape
(monster)
26–28
Guardian naga
(monster)
29–33
Dense fog
(exploration)
34–35
Mage
(monster)
36–37
Medusa
(monster)
38–40
Enchanted statue
(exploration)
41–42
Necromancer
(
mage
variant) (monster)
43–45
Owlbear recluse
(elite) (monster)
46–48
Flash flood
(exploration)
49–52
Shambling mound
(monster)
53–56
Treant
(monster)
57–60
Flimsy rope bridge
(exploration)
61–63
Triceratops
(monster)
64–66
Troll
(monster)
67–68
Lethal outgassing
(exploration)
69–71
Tyrannosaurus rex
(monster)
72–74
Lizardfolk chosen one
(monster)
75–76
Wood elf sharpshooter
(
strider
variant) (monster)
77–79
Marsh gas
(exploration)
80–82
Poison darts
(exploration)
83–85
Wyvern
(monster)
86–88
Young green dragon
(monster)
89–91
Rot grubs
(exploration)
92–94
Voracious pests
(exploration)
95–99
Social encounter
100
Cursed Waterway
(exploration)
Tangled Forest Exploring Tier 3
1–5
Cursed waterway
(exploration)
6–10
Travel scenery
11–16
Ankylosaurus
(monster)
17–22
Adult green dragon
(monster)
23–28
Endless plummet
(exploration)
29–35
Boggard sovereign
(monster)
36–42
Corrupted unicorn
(
unicorn
variant) (monster)
43–48
Poison needle
(exploration)
49–54
Dire tyrannosaurus rex
(elite) (monster)
55–59
Dread troll
(monster)
60–64
Primordial tornado
(exploration)
65–70
Guardian naga
(monster)
71–76
Medusa queen
(monster)
77–81
Sphere of annihilation
(exploration)
82–87
Rakshasa
(monster)
88–94
Ogre mage
(monster)
95–99
Social encounter
100
Corrupted druid grove
(exploration)
Tangled Forest Exploring Tier 4
1–8
Ancient green dragon
(monster)
9–15
Travel scenery
16–23
Dread troll
(
troll
variant) (monster)
24–31
Corrupted druid grove
(exploration)
32–39
Faerie noble
(monster)
40–47
God corpse
(exploration)
48–55
Rakshasa
(monster)
56–63
Forest fire
(exploration)
64–71
Treant
(monster)
72–79
Hallowed ground
(exploration)
80–87
Troll
(monster)
88–95
Killing cloud
(exploration)
96–100
Social encounter
Rolling Grasslands
Rolling Grasslands
There is great prosperity among the people that call these fields and rolling hills home. Adventurers journeying through this region have frequent social encounters, few combat encounters, and several circumstance exploration challenges.
Terrains. Grassland, hills, ruins, settlement, subterranean, temple, tomb.
Tiers. These plains and hills tend to be tier 1 and 2 regions, with threats from bandits , goblin tribes, or wild animals.
Weather. 1–8 clear, 9–12 overcast, 13–16 rain, 17–19 mist, 20–25 snow.
Journey Activities. Adventurers gain advantage on checks made to Chronicle, Gossip, Harvest, and Rob.
Rolling Grasslands Exploring Tier 0
1
Ankheg
(monster)
2
Ankheg spawn
(monster)
3–4
Bridge of stones
(exploration)
5
Bandit
(monster)
6–7
Bloodhawk
(monster)
8–22
Travel scenery
23
Bugbear
(monster)
24
Druid
(monster)
25
Counterfeit goods
(exploration)
26–27
Eagle
(monster)
28–29
Ettercap
(monster)
30–31
Enchanted windmill
(exploration)
32–34
Gnoll
(monster)
35–37
Goat
(monster)
38–41
End of hibernation
(exploration)
42
Goblin
(monster)
43–45
Harpy
(monster)
46–48
Falling net
(exploration)
49–51
Hippogriff
(monster)
52–54
Hobgoblin
(monster)
55–57
Forested hills
(exploration)
58–60
Kobold
(monster)
61–63
Ogrekin
(monster)
64–66
Hail storm
(exploration)
67–69
Pegasus
(monster)
70–71
Peryton
(monster)
72–73
Haze
(exploration)
74–75
Poisonous snake
(monster)
76–77
Satyr
(monster)
78–79
Landslide
(exploration)
80
Scarecrow
(monster)
81
Stirge
(monster)
82
Lost item
(exploration)
83–84
Wolf
(monster)
85
Stampede
(monster)
86–99
Social encounter
100
Thunderstorm
(exploration)
Rolling Grasslands Exploring Tier 1
1
Ankheg queen
(monster)
2–3
Bandit captain
(monster)
4–5
Bridge of stones
(exploration)
6–7
Basilisk
(monster)
8–21
Travel scenery
22–23
Bugbear chief
(monster)
24–25
Doppelganger
(monster)
26–27
End of hibernation
(exploration)
28–29
Druid
(monster)
30–31
Ettercap
(monster)
32–34
Ettin
(monster)
35–36
Stampede
(exploration)
37–38
Flying lion
(monster)
39–41
Ghast
(monster)
42
Goblin boss
or
goblin warlock
(monster)
43–44
Flood
(exploration)
45–46
Griffon
(monster)
47–48
Guard squad
(monster)
49–51
Labyrinthine ravines
(exploration)
52–54
Half-red dragon veteran
(monster)
55–56
Hobgoblin captain
(monster)
57–58
Jackalwere
(monster)
59–61
Mushroom ring
(exploration)
62–63
Knight
(monster)
64–66
Kobold broodguard
or
kobold sorcerer
(monster)
67–68
Lamia
(monster)
69–70
Pests
(exploration)
71–72
Manticore
(monster)
73–74
Ogre
(monster)
75–76
Private property
(exploration)
77–78
Owlbear
(monster)
79–80
Priest
(monster)
81–82
Thunderstorm
(exploration)
83–84
Scout
(monster)
85–86
Veteran
(monster)
87–88
Warrior band
(monster)
89–99
Social encounter
100
Rot grubs
(exploration)
Rolling Grasslands Exploring Tier 2
1
Ankheg queen
(monster)
2–3
Cursed temple
(exploration)
4–5
Allosaurus
(monster)
6–7
Ankylosaurus
(monster)
8–17
Travel scenery
18–19
Blackguard
(monster)
20–21
Bugbear chief
(monster)
22–23
Dense fog
(exploration)
24–25
Chimera
(monster)
26–27
Cyclops
(monster)
28–29
Flash flood
(exploration)
30–31
Ettin
(monster)
32–34
Flying lion
(monster)
35–36
Flimsy rope bridge
(exploration)
37–38
Gnoll demonfang
(monster)
39–41
Gorgon
(monster)
42
Green lake
(exploration)
43–45
Griffon
(monster)
46–48
Guard squad
(monster)
49–51
Hail deluge
(exploration)
52–54
Jackalwere
(monster)
55–56
Lamia
(monster)
57–59
Magical overgrowth
(exploration)
60–61
Manticore
(monster)
62–63
Ogre mage
(monster)
64–65
Rot grubs
(exploration)
66–67
Roc juvenile
(monster)
68–69
Scarecrow harvester
(monster)
70–71
Shattered earth
(exploration)
72–73
Soldier squad
(monster)
74–75
Strider
(monster)
76–77
Thundering stampede
(exploration)
78–79
Triceratops
(monster)
80–81
Troll
(monster)
82–83
Voracious pests
(exploration)
84–85
Warrior band
(monster)
86–87
Wyvern
(monster)
88–89
Wild magic zone
(exploration)
90–99
Social encounter
100
Fey glade
(exploration)
Rolling Grasslands Exploring Tier 3
1–3
Bridge of sorrow
(exploration)
4–6
Adult river dragon
(monster)
7–9
Ankylosaurus
(monster)
10–12
Blackguard
(monster)
13–16
Travel scenery
17–19
Champion warrior
(monster)
20–22
Cyclops
(monster)
23–25
Diplodocus
(monster)
26–28
Caught in the crossfire
(exploration)
29–31
Gorgon
(monster)
32–34
Harpy
(monster)
35–37
Hobgoblin warlord
(monster)
38–39
Choking smoke
(exploration)
40–45
Holy knight
(monster)
46–48
Invisible stalker
(monster)
49–51
Knight captain
(monster)
52–54
Cursed waterway
(exploration)
55–57
Ogre mage
(monster)
58–61
Rakshasa
(monster)
62–64
Roc
(monster)
65–69
Endless plummet
(exploration)
70–73
Soldier squad
(monster)
74–76
Triceratops
(monster)
77–79
Troll
or
dread troll
(monster)
80–82
Fey glade
(exploration)
83–85
Tyrannosaurus rex
(monster)
86–88
Weretiger
(monster)
89–90
Wyvern
(monster)
91–92
Sunspots
(exploration)
93–99
Social encounter
100
Malfunctioning planar portal
(exploration)
Rolling Grasslands Exploring Tier 4
1–12
Adult gold dragon
(monster)
13–16
Travel scenery
17–26
Ancient river dragon
(monster)
27–31
Divine war
(exploration)
32–42
Hobgoblin warlord
(monster)
43–47
God corpse
(exploration)
48–60
Holy knight
(monster)
61–65
Hallowed ground
(exploration)
66–76
Rakshasa
(monster)
77–81
Malfunctioning planar portal
(exploration)
82–94
Troll
or
dread troll
(monster)
95–100
Social encounter
Restless Sea
Restless Sea
Rapid currents and quick trade routes make these waters popular with merchants, but only the bravest and most skilled sailors are willing to chance the frequent, dangerous, and unpredictable waves. Adventurers journeying through this region or along its coast have to overcome an unusually high number of weather event exploration challenges, as well as some combat encounters and social encounters.
Terrains. Coast, water.
Tiers. Regions with calm waters might be tier 1, but most adventurous seas are tier 2 or tier 3.
Weather. 1–7 clear, 8–11 overcast, 12–16 rain, 17–25 mist.
Journey Activities. Adventurers have disadvantage on checks made to Scout. Busking is possible on coastlines, but not the open sea. Checks made to Hide Tracks on the open sea automatically succeed, and those made to Track automatically fail. Checks to Hunt and Gather are made with advantage .
Rolling Mists. Adventurers gain an expertise die on Stealth checks if the weather is not clear.
Thick Fog. Without the sight of natural landmarks to guide them, adventurers have disadvantage on checks made to navigate the area if the weather is not clear.
Restless Sea Exploring Tier 0
1
Aboleth thrall
(monster)
2–3
Crocodile
(monster)
4–5
Flumph
(monster)
6–7
Gelatinous cube
(monster)
8–9
Giant crab
(monster)
10–19
Travel scenery
20–21
Giant octopus
(monster)
22–23
Giant poisonous snake
(monster)
24–25
Giant seahorse
(monster)
26–27
Gray ooze
(monster)
28–29
Hunter shark
(monster)
30–31
Hail storm
(exploration)
32–34
Kobold
(monster)
35–37
Merfolk
(monster)
38–42
Merrow
(monster)
43–45
Ochre jelly
(monster)
46–48
Octopus
(monster)
49–51
Haze
(exploration)
52–54
Pirate
(
bandit
variant) (monster)
55–57
Plesiosaurus
(monster)
58–60
Poisonous snake
(monster)
61–63
Quipper
(monster)
64–66
Reef shark
(monster)
67–69
Lost item
70–71
Sahuagin
(monster)
72–73
Sea hag
(monster)
74–75
Seahorse
(monster)
76–77
Siren
(
harpy
variant) (monster)
78–79
Spark mephit
(monster)
80–81
Stampede
(exploration)
82–83
Swarm of poisonous snakes
(monster)
84–85
Swarm of quippers
(monster)
86–87
Will-o-wisp
(monster)
88–99
Social encounter
100
Thunderstorm
(exploration)
Restless Sea Exploring Tier 1
1–4
Aboleth thrall
(monster)
5–8
Black pudding
(monster)
9–12
Gelatinous cube
(monster)
13–18
Travel scenery
19–22
Ghost
(monster)
23–26
Giant lanternfish
(
lamia
variant) (monster)
27–30
Killer whale
(monster)
31–34
Kobold broodguard
or
kobold sorcerer
(monster)
35–38
Lacedon ghast
(monster)
39–42
Lacedon ghoul
(monster)
43–46
Pests
(exploration)
47–50
Merfolk knight
(monster)
51–54
Merrow
(monster)
55–58
Merrow mage
(monster)
59–62
Ochre jelly
(monster)
63–66
Pirate captain
(
bandit captain
variant) (monster)
67–70
Private property
(exploration)
71–74
Sahuagin
(monster)
75–78
Sea hag
(monster)
79–82
Siren
(
harpy
variant) (monster)
83–86
Will-o-wisp
(monster)
87–90
Thunderstorm
(exploration)
91–99
Social encounter
100
River rapids
(exploration)
Restless Sea Exploring Tier 2
1–4
Aboleth thrall
(monster)
5–8
Black pudding
(monster)
9–13
Travel scenery
14–17
Bunyip
(monster)
18–21
Chuul
(monster)
22–25
Cursed temple
(exploration)
26–29
Ghost
(monster)
30–33
Giant crocodile
(monster)
34–37
Dense fog
(exploration)
38–41
Giant shark
(monster)
42–45
Giant water elemental
(monster)
46–49
Hail deluge
(exploration)
50–53
Hydra
(monster)
54–57
Merfolk knight
(monster)
58–61
River rapids
(exploration)
62–65
Pirate captain
(
bandit captain
variant) (monster)
66–69
Sahuagin champion
(monster)
70–73
Tornado
(exploration)
74–77
Sea hag
(monster)
78–80
Sea serpent
(monster)
81–84
Voracious pests
(exploration)
85–88
Water elemental
(monster)
89–92
Wild magic zone
(exploration)
93–99
Social encounter
100
Sunspots
(exploration)
Restless Sea Exploring Tier 3
1–5
Caught in the crossfire
(exploration)
6–10
Aboleth
(monster)
11–12
Adult bronze dragon
(monster)
13–16
Travel scenery
17–22
Chuul
(monster)
23–28
Marid
(monster)
29–34
Choking smoke
(exploration)
35–39
Merclops
(
cyclops
variant) (monster)
40–45
Pyrohydra
(
hydra
variant) (monster)
46–51
Cursed waterway
(exploration)
52–57
Roc
(monster)
58–63
Sahuagin champion
(monster)
64–69
Lifeless desolation
(exploration)
70–75
Scrag
(
troll
variant) (monster)
76–81
Sea serpent
(monster)
82–87
Sunspots
(exploration)
88–92
Storm giant
(monster)
93–99
Social encounter
100 Hallowed waters (as
hallowed ground
) (exploration)
Restless Sea Exploring Tier 4
1–8
Divine war
(exploration)
9–16
Aboleth
(monster)
17–21
Travel scenery
22–30
Adult gold dragon
(monster)
31–38
Ancient bronze dragon
(monster)
39–46 Hallowed waters (as
hallowed ground
) (exploration)
47–54
Ancient aboleth
(elite
aboleth
variant) (monster)
55–63
Dragon turtle
(monster)
64–72
Hellscape
(exploration)
73–80
Marid noble
(monster)
81–88
Killing cloud
(exploration)
89–91
Storm giant
(monster)
92–94
Tsunami
(exploration)
95–100
Social encounter
Parched Sands
Parched Sands
Endless dunes and the baking sun make these deserts difficult and dangerous places in which to survive. Adventurers journeying through this region have very few social encounters.
Terrains. Desert, grassland, hills, mountains, ruins, settlement, subterranean, temple, tomb.
Tiers. A desert region with numerous oases might be tier 1, but most are tier 2 or higher.
Weather. 1–25 clear.
Hot. Traveling at faster than a slow pace is dangerous in the region’s hot temperatures, and adventurers that do so suffer a level of fatigue when taking a long rest (even if they have Supply). The use of appropriate mounts (such as camels ) and keeping a light pack (less than half carrying capacity) allow for adventurers to travel as fast as a normal pace without suffering fatigue during a long rest]].
Unquenchable Thirst. Twice the usual amount of Supply is required when taking a long rest.
Journey Activities. It is not possible to Busk. Checks to Harvest or Hunt and Gather are made at disadvantage .
Parched Sands Exploring Tier 0
1–3
Acolyte
(monster)
4–6
Ankheg spawn
(monster)
7–9
Bandit
(monster)
10–12
Berserker
(monster)
13–21
Travel scenery
22–24
Bloodhawk
(monster)
25–27
Camel
(monster)
28–30
Cockatrice
(monster)
31–33
Cultist
(monster)
34–36
Counterfeit goods
(exploration)
39–41
Death dog
(monster)
42–44
Flying snake
(monster)
45–47
Gnoll
(monster)
48–50
Hyena
G (monster)
51–53
Landslide
(exploration)
54–56
Jackal
(monster)
57–59
Kobold
(monster)
60–62
Lizard
G (monster)
63–65
Mimic
(monster)
66–67
Lost item
(exploration)
68–70
Poisonous snake
G (monster)
71–73
Pseudodragon
(monster)
74–76
Scorpion
(monster)
77–79
Scout
(monster)
80–84
Sea of sand
(exploration)
85–87
Swarm of poisonous snakes
(monster)
88–90
Vulture
G (monster)
91–92
Warrior
(monster)
93–99
Social encounter
100
Labyrinthine ravines
(exploration)
G On an odd result, use the giant version of this creature instead.
Parched Sands Exploring Tier 1
1–2
Sea of sand
(exploration)
3–4
Acolyte
(monster)
5–6
Ankheg
(monster)
7–8
Bandit captain
(monster)
9–10
Basilisk
(monster)
11–12
Bugbear
(monster)
13–19
Travel scenery
20–21
Couatl
(monster)
22–23
Cult fanatic
(monster)
24–25
Doppelganger
(monster)
26–27
Druid
(monster)
28–29
Flying lion
(monster)
30–31
Labyrinthine ravines
(exploration)
32–33
Ghast
(monster)
34–35
Ghost
(monster)
36–37
Ghoul
(monster)
38–39
Giant scorpion
(monster)
40–41
Pests
(exploration)
42–43
Gnoll
(monster)
44–45
Goblin boss
(monster)
46–47
Griffon
(monster)
48–49
Guard squad
(monster)
50–51
Half-red dragon veteran
(monster)
52–53
Pit trap
(exploration)
54–55
Harpy
(monster)
56–57
Hell hound
(monster)
58–59
Jackalwere
(monster)
60–61
Knight
(monster)
62–63
Lamia
(monster)
64–65
Private property
(exploration)
66–67
Magmin
(monster)
68–69
Manticore
(monster)
70–71
Mimic
(monster)
72–73
Mummy
(monster)
74–75
Ogrekin
(monster)
76–77
Quicksand
(exploration)
78–79
Priest
(monster)
80–82
Scorpionfolk
(monster)
83–85
Soldier
(monster)
86–89
Warrior band
(monster)
90–92
Veteran
(monster)
93–99
Social encounter
100
Lethal outgassing
(exploration)
Parched Sands Exploring Tier 2
1–3
Alchemist
(monster)
4–5
Acid field
(exploration)
6–7
Ankheg queen
(monster)
8–9
Assassin
(monster)
10–17
Travel scenery
18–19
Blackguard
(monster)
20–21
Bugbear chief
(monster)
22–23
Cursed temple
(exploration)
24–25
Bulette
(monster)
26–27
Cambion
(monster)
28–29
Flash flood
(exploration)
30–31
Chimera
(monster)
32–34
Cyclops
(monster)
35–36
Flimsy rope bridge
(exploration)
37–38
Doppelganger
(monster)
39–41
Gnoll demonfang
(monster)
42–44
Lethal outgassing
(exploration)
45–47
Gorgon
(monster)
48–50
Guardian naga
(monster)
51–53
Rot grubs
(exploration)
54–56
High priest
(monster)
57–58
Hobgoblin captain
(monster)
59–61
Sandstorm
(exploration)
62–63
Jackalwere pack leader
(monster)
64–65
Kobold broodguard
or
kobold sorcerer
(monster)
66–68
Shattered earth
(exploration)
69–70
Medusa
(monster)
71–72
Ogre
(monster)
73–74
Tornado
(exploration)
75–76
Revenant
(monster)
77–78
Scorpionfolk
(monster)
79–80
Voracious pests
(exploration)
81–82
Soldier squad
(monster)
83–84
Strider
(monster)
85–86
Wild magic zone
(exploration)
87–88
Warrior band
(monster)
89–92
Wyvern
(monster)
93–99
Social encounter
100
Sunspots
(exploration)
Parched Sands Exploring Tier 3
1–3
Adult blue dragon
(monster)
4–6
Adult brass dragon
(monster)
7–9
Ascetic grandmaster
(monster)
10–16
Travel scenery
17–19
Assassin
(monster)
20–22
Champion warrior
(monster)
23–25
Djinni
(monster)
26–28
Caught in the crossfire
(exploration)
29–31
Efreeti
(monster)
32–34
Fire giant
(monster)
35–37
Forgotten god
(monster)
38–39
Choking smoke
(exploration)
40–42
Gorgon
(monster)
43–45
Guardian naga
(monster)
46–48
Harpy
(monster)
49–51
Endless plummet
(exploration)
52–54
Hobgoblin warlord
(monster)
55–57
Medusa queen
(monster)
58–61
Mummy lord
(monster)
62–64
Lifeless desolation
(exploration)
65–69
Ogre mage
(monster)
70–73
Rakshasa
(monster)
74–76
Sand ray
(cloaker variant) (monster)
77–79
Primordial tornado
(exploration)
80–82
Sand worm
(
purple worm
variant) (monster)
83–85
Scorpionfolk imperator
(monster)
86–88
Sphinx
(monster)
89–90
Sunspots
(exploration)
91–92
Stone colossus
(
stone guardian
variant)
93–99
Social encounter
100
Malfunctioning planar portal
(exploration)
Parched Sands Exploring Tier 4
1–5
Divine war
(exploration)
6–10
Ancient brass dragon
(monster)
11–12
Ascetic grandmaster
(monster)
13–16
Travel scenery
17–21
Djinni
(monster)
22–26
Djinni noble
(monster)
27–31
God corpse
(exploration)
32–36
Efreeti
(monster)
37–42
Efreeti noble
(monster)
43–47
Hellscape
(exploration)
48–53
Fire giant
(monster)
54–60
Hobgoblin warlord
(monster)
61–65
Killing cloud
(exploration)
66–71
Master assassin
(monster)
72–76
Mummy lord
(monster)
77–81
Malfunctioning planar portal
(exploration)
82–87
Rakshasa
(monster)
88–94 Sphinx (greater) (monster)
95–100
Social encounter
Open Roads
Open Roads
Well-traveled roads with wide tracks, and plentiful inns, villages, and other stopping points along the way make some journeys less arduous than others. Adventurers journeying along country roads have many social encounters, combat encounters with NPCs or the occasional wild beast, and circumstance and constructed terrain exploration challenges.
Terrains. Any; most road regions extend from at least one region into one or more other regions.
Tiers. It’s unusual (although not impossible) for open roads to be above tier 2.
Weather. 1–8 clear, 9–12 overcast, 13–16 rain, 17–19 mist, 20–25 snow.
Fast Travel. Adventurers move one mile per hour faster when traveling along open roads.
Open Roads Exploring Tier 0
1
Awakened shrub
(monster)
2–3
Bandit
(monster)
4–5
Counterfeit goods
(exploration)
6–7
Cockatrice
(monster)
8–9
Cult fanatic
(monster)
10–19
Travel scenery
20–21
Cultist
(monster)
22–23
Ettercap
(monster)
24–25
Enchanted windmill
(exploration)
26–27
Ghoul
(monster)
28–29
Giant spider
(monster)
30–31
End of hibernation
(exploration)
32–34
Giant wolf spider
(monster)
35–37
Goblin
(monster)
38–41
Falling net
(exploration)
42
Kobold
(monster)
43–45
Lizard
(monster)
46–48
Hail storm
(exploration)
49–51
Ogre zombie
(monster)
52–54
Poisonous snake
(monster)
55–57
Haze
(exploration)
58–60
Rat
(monster)
61–63
Skeleton
(monster)
64–66
Landslide
(exploration)
67–69
Specter
(monster)
70–71
Swarm of rats
(monster)
72–73
Lost item
(exploration)
74–75
Wererat
(monster)
76–77
Zombie
(monster)
78–79
Public ceremony
(exploration)
80–99
Social encounter
100
Pests
(exploration)
Open Roads Exploring Tier 1
1
Awakened tree
(monster)
2–3
Bandit captain
(monster)
4–5
Counterfeit goods
(exploration)
6–7
Banshee
(monster)
8–9
Basilisk
(monster)
10–19
Travel scenery
20–21
Cult fanatic
(monster)
22–23
Cutthroat
(monster)
24–25
Enchanted windmill
(exploration)
26–27
Doppelganger
(monster)
28–29
Ettercap
(monster)
30–31
End of hibernation
(exploration)
32–34
Ettin
(monster)
35–37
Ghast
(monster)
38–41
Stampede
(exploration)
42
Ghost
(monster)
43–45
Ghoul
(monster)
46–48
Flood
(exploration)
49–51
Goblin boss
or
goblin warlock
(monster)
52–54
Green hag
(monster)
55–57
Mushroom ring
(exploration)
58–60
Half-red dragon veteran
(monster)
61–63
Kobold broodguard
or
kobold sorcerer
(monster)
64–66
Pests
(exploration)
67–68
Ogrekin
(monster)
69–70
Ogre
(monster)
71–72
Pit trap
(exploration)
73–74
Phase spider
(monster)
75–76
Shadow
(monster)
77–78
Quicksand
(exploration)
79–80
Skeletal champion
(monster)
81–82
Specter
(monster)
83–84
Thunderstorm
(exploration)
85–86
Werewolf
(monster)
87–88
Zombie knight
(monster)
89–99
Social encounter
100
Sinkhole
(exploration)
Open Roads Exploring Tier 2
1–3
Cursed temple
(exploration)
4–5
Bandit captain
(monster)
6–7
Blackguard
(monster)
8–9
Bulette
(monster)
10–17
Travel scenery
18–19
Cambion
(monster)
20–21
Cyclops
(monster)
22–23
Doppelganger
(monster)
24–25
Dense fog
(exploration)
26–27
Ettercap
(monster)
28–29
Ettin
(monster)
30–31
Ghast
(monster)
32–34
Flash flood
(exploration)
35–36
Ghost
(monster)
37–38
Ghoul
(monster)
39–41
Goblin boss
or
goblin warlock
(monster)
42–45
Flimsy rope bridge
(exploration)
46–48
Half-red dragon veteran
(monster)
49–51
Half-shadow dragon assassin
(monster)
52–54
Hill giant
(monster)
55–56
Hail deluge
(exploration)
57–58
Kobold broodguard
or
kobold sorcerer
(monster)
59–61
Mage
(monster)
62–63
Ogre mage
(monster)
64–66
Lethal outgassing
(exploration)
67–68
Ogre zombie
(monster)
69–70
Revenant
(monster)
71–72
Skeletal warhorse
(monster)
73–74
Rot grubs
(exploration)
75–76
Skeleton horde
(monster)
77–78
Troll
(monster)
79–80
Werewolf
(monster)
81–82
Sinkhole
(exploration)
83–84
Wraith
(monster)
85–86
Zombie horde
(monster)
87–88
Voracious pests
(exploration)
89–90
Zombie knight
(monster)
91–99
Social encounter
100
Caught in the crossfire
(exploration)
Open Roads Exploring Tier 3
1–5
Archpriest
(monster)
6–10
Blackguard
(monster)
11–15
Travel scenery
16–20
Champion warrior
(monster)
21–25
Cyclops
(monster)
26–30
Forgotten god
(monster)
31–35
Caught in the crossfire
(exploration)
36–40
High priest
(monster)
41–45
Hill giant
(monster)
46–50
Knight captain
(monster)
51–55
Choking smoke
(exploration)
56–60
Malcubus
(monster)
61–65
Soldier squad
(monster)
66–70
Vampire
(monster)
71–75
Endless plummet
(exploration)
76–80
Wereboar
(monster)
81–85
Werewolf
(monster)
86–90
Wraith lord
(monster)
91–99
Social encounter
100
Divine war
(exploration)
Open Roads Exploring Tier 4
1–5
Arcane blademaster
(monster)
6–10
Archpriest
(monster)
11–16
Travel scenery
17–21
Ascetic grandmaster
(monster)
22–26
Dread knight
(monster)
27–31
Divine war
(exploration)
32–36
Empyrean
(monster)
37–42
Hill giant
(monster)
43–47
God corpse
(exploration)
48–53
Holy knight
(monster)
55–60
Knight captain
(monster)
61–65
Hallowed ground
(exploration)
66–71
Master assassin
(monster)
72–76
Troll
or
dread troll
(monster)
77–81
Killing cloud
(exploration)
82–87
Vampire
(monster)
88–94
Wraith lord
(monster)
95–100
Social encounter
Lofty Mountains
Lofty Mountains
Legends from all over the realm speak of remote passes, cataclysmic conflicts and relics of fell power within the ancient ruins of temples to defeated evils, the graves of terrible warlords, and sites of unspeakable rituals. Adventurers journeying through this region have few social encounters, a moderate amount of combat encounters, and many constructed terrain, natural terrain, and supernatural exploration challenges.
Tiers. Idyllic mountain ranges might be tier 1, while cliffs and crags ruled over by an ancient dragon would be tier 4.
Terrains. Arctic, hills, jungle, mountains, ruins, settlement, subterranean, temple, tomb.
Weather. 1–8 clear, 9–12 overcast, 13–16 mist, 17–18 rain, 19–25 snow.
Climbable. The terrain offers numerous footholds and pitted surfaces. Adventurers gain an expertise die on checks made to climb.
High Altitude. Breathing air gets harder at altitudes of 10,000 feet or higher above sea level, and adventurers not used to the reduced oxygen tire easily. Every hour spent traveling at high altitude counts as 2 hours of travel for the purposes of travel pace. For example, after 4 hours of travel a creature makes forced march checks every half hour.
After spending 30 days or longer at high altitude an adventurer becomes acclimated to it and can travel normally. Altitudes above 20,000 feet can only be acclimated to by creatures native to the environment.
Mountsbane. Travel time is doubled for mounts and pack animals.
Lofty Mountains Exploring Tier 0
1–3
Blinding blizzard
(exploration)
4–5
Bandit
(monster)
6–7
Berserker
(monster)
8–9
Black bear
(monster)
10–19
Travel scenery
20–21
Bloodhawk
(monster)
22–23
Brown bear
(monster)
24–26
Eagle
G (monster)
27–28
Bridge of stones
(exploration)
29–31
Gnoll
(monster)
32–34
Goat
G (monster)
35–37
End of hibernation
(exploration)
38–42
Goblin
(monster)
43–45
Gray ooze
(monster)
46–48
Grick
(monster)
49–51
Hail storm
(exploration)
52–54
Harpy
(monster)
55–57
Hawk
(monster)
58–60
Kobold
(monster)
61–63
Haze
(exploration)
64–66
Pegasus
(monster)
67–69
Peryton
(monster)
70–72
Poisonous snake
G (monster)
73–74
Landslide
(exploration)
75–76
Pseudodragon
(monster)
77–78
Pteranodon
(monster)
79–80
Swarm of bats
(monster)
81–82
Lost item
(exploration)
83–84
Swarm of poisonous snakes
(monster)
84–86
Wolf
G (monster)
87–88
Poorly-repaired tunnel
(exploration)
89–90
Worg
(monster)
91–99
Social encounter
100
Thunderstorm
(exploration)
G On an odd result, use the giant version of this creature instead.
Lofty Mountains Exploring Tier 1
1–2
Allosaurus
(monster)
3–4
Azer
(monster)
5–6
Bandit captain
(monster)
7–8
Basilisk
(monster)
9–10
Bugbear
(monster)
11–17
Travel scenery
18–19
Ettin
(monster)
20–21
Flying lion
(monster)
22–23
Gargoyle
(monster)
24–25
Ghast
(monster)
26–27
Ghost
(monster)
28–29
Poorly-repaired tunnel
(exploration)
30–31
Ghoul
(monster)
32–33
Gnoll
(monster)
34–35
Goblin boss
or
goblin warlock
(monster)
36–37
Grick
(monster)
38–39
Griffon
(monster)
40–41
Labyrinthine ravines
(exploration)
42–43
Guard
(monster)
44–45
Half-red dragon veteran
(monster)
46–47
Harpy
(monster)
48–49
Hell hound
(monster)
50–51
Hippogriff
(monster)
52–53
Pests
(exploration)
54–55
Hobgoblin
(monster)
56–57
Knight
(monster)
58–59
Kobold broodguard
or
kobold sorcerer
(monster)
60–61
Magmin
(monster)
62–63
Manticore
(monster)
64–65
Pit trap
(exploration)
66–67
Ogrekin
(monster)
68–69
Owlbear
(monster)
70–71
Peryton
(monster)
72–73
Phase spider
(monster)
74–75
Pugilist
(monster)
76–79
Thunderstorm
(exploration)
80–81
Scout
(monster)
82–83
Soldier
(monster)
84–85
Veteran
(monster)
86–87
Warrior
(monster)
88–89
Warrior band
(monster)
90–91
Werewolf
(monster)
92–99
Social encounter
100
Rockfall
(exploration)
Lofty Mountains Exploring Tier 2
1–2
Air elemental
G (monster)
3–4
Allosaurus
(monster)
5–6
Cursed temple
(exploration)
7–8
Azer forgemaster
(monster)
9–10
Bandit captain
(monster)
11–17
Travel scenery
18–19
Blackguard
(monster)
20–21
Bugbear chief
(monster)
22–23
Dense fog
(exploration)
24–25
Bulette
(monster)
26–27
Chimera
(monster)
28–29
Flimsy rope bridge
(exploration)
30–31
Cloud giant
(monster)
32–33
Cyclops
(monster)
34–35
Green lake
(exploration)
36–37
Fire elemental
G (monster)
38–39
Frost giant
(monster)
40–41
Hail deluge
(exploration)
42–43
Gnoll demonfang
(monster)
44–45
Grick
G (monster)
46–47
Lethal outgassing
(exploration)
48–49
Guard squad
(monster)
50–51
Hill giant
(monster)
52–53
Rockfall
(exploration)
54–55
Hobgoblin captain
(monster)
56–57
Manticore
(monster)
58–59
Rot grubs
(exploration)
60–61
Medusa
(monster)
62–63
Ogre
(monster)
64–65
Shattered earth
(exploration)
66–67
Owlbear recluse
(elite) (monster)
68–69
Remorhaz spawn
(monster)
70–71
Treacherous tundra
(exploration)
72–73
Roc juvenile
(monster)
74–75
Soldier squad
(monster)
76–79
Voracious pests
(exploration)
80–81
Stone giant
(monster)
82–83
Troll
(monster)
84–85
White elk
(exploration)
86–87
Warrior band
(monster)
88–89
Wyvern
(monster)
90–91
Wild magic zone
(exploration)
92–99
Social encounter
100
Choking smoke
(exploration)
G On an odd result, use the giant version of this creature instead.
Lofty Mountains Exploring Tier 3
1–4
Bridge of sorrow
(exploration)
5–7
Adult copper dragon
(monster)
8–10
Adult earth dragon
(monster)
11–16
Travel scenery
17–19
Adult silver dragon
(monster)
20–22
Ascetic grandmaster
(monster)
23–25
Caught in the crossfire
(exploration)
26–28
Cloud giant noble
(monster)
29–31
Cyclops myrmidon
(monster)
32–34
Choking smoke
(exploration)
35–37
Dread troll
(troll variant)
38–40
Efreeti
(monster)
41–43
Cursed waterway
(exploration)
44–46
Fire giant
(monster)
47–49
Frost giant
(monster)
50–52
Endless plummet
(exploration)
53–55
Hill giant chief
(monster)
56–58
Hobgoblin warlord
(monster)
59–61
Lifeless desolation
(exploration)
62–64
Medusa queen
(monster)
65–69
Ogre mage
(monster)
70–73
Perilous cliff path
(exploration)
74–76
Purple worm
(monster)
77–79
Remorhaz
(monster)
80–82
Sphere of annihilation
(exploration)
83–85
Roc
(monster)
86–88
Stone giant stonetalker
(monster)
89–90
Sunspots
(exploration)
91–92
Wraith
(monster)
93–99
Social encounter
100
Malfunctioning planar portal
(exploration)
Lofty Mountains Exploring Tier 4
1–4
Adult red dragon
(monster)
5–7
Ancient copper dragon
(monster)
8–10
Ancient earth dragon
(monster)
11–16
Travel scenery
17–19
Arcane blademaster
] (monster)
20–22
Ascetic grandmaster
(monster)
23–25
Cloud giant
(monster)
26–28
Divine war
(exploration)
29–31
Cloud giant noble
(monster)
32–34
Dread knight
(monster)
35–37
Efreeti
(monster)
38–40
God corpse
(exploration)
41–43
Efreeti noble
(monster)
44–46
Fire giant
(monster)
47–49
Frost giant
(monster)
50–52
Hallowed ground
(exploration)
53–55
Frost giant jarl
(monster)
56–58
Hill giant chief
(monster)
59–61
Remorhaz
(monster)
62–64
Hellscape
(exploration)
65–69
Stone giant stonetalker
(monster)
70–73
Storm giant
(monster)
74–76
Troll
or
dread troll
(monster)
77–79
Killing cloud
(exploration)
80–82
Vampire
(monster)
83–85
Vampire spawn
(monster)
86–88
Wraith
(monster)
89–91
Malfunctioning planar portal
(exploration)
92–94
Wraith lord
95–100
Social encounter