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To My Side

To My Side

( points)

You beckon someone to your side with infectious fervor, be they stranger or comrade-in-arms.

Sporting Chance

Sporting Chance

( points)

Confident in your ability to prevail, you handicap yourself, granting your opponent a chance at victory and renewing your resolve.

Formal Introduction

Formal Introduction

( points)

You announce yourself, why you’re here, and what you’re about to do. From your opponent’s reaction, you can take their measure.

When you activate this maneuver, choose one creature that has rolled initiative, shares a language with you, and hasn’t had damage dealt to it by you in this combat. You reveal your name, as well as one piece of critical information about you (such as a notable title, your current objective, or a dark secret).

Rolling With The Punches

Rolling With The Punches

( points)

Suffering in silence is the worst—pain is far easier to bear when you can laugh it off.

As long as you are able to speak, did not cast a spell with vocalized components on your last turn, and have an ally who can hear and respond to you, once per round you can reduce the damage you take from an attack or spell by an amount equal to your proficiency bonus.

Partner Fall

Partner Fall

( points)

The art of the pratfall is to make the dive to the floor spectacular, and nothing impresses like taking somebody down with you.

Old Pal

Old Pal

( points)

Sometimes putting on a friendly face and sidling up to an enemy thirsting for your blood is just unexpected enough to work.

Make a Deception check opposed by the Insight check of a creature able to see you. On a success, until the end of your next turn the creature treats you as an ally (instead of an enemy) for the purposes of traits and other effects. The creature can still target you with attacks, and the effects of this combat maneuver end early if you damage it.

Just A Giggle

Just A Giggle

( points)

Inversion is at the heart of humor, and nothing upends a no-holdsbarred fight faster than a solid joke.

Mistfade Retreat

Mistfade Retreat

( points)

As your foe’s deadly attack falls upon you, your form becomes mist and shadow.

Life Drinker

Life Drinker

( points)

With a baleful word and a vicious strike you draw the very lifeforce from your target.

Fell Spines

Fell Spines

( points)

Flesh and bone obey your command and form spines along your forearm. Flinging your arm out, you launch the bony projectiles into your opponents. Choose a number of targets up to your proficiency bonus in a 15 foot cone.