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Breadcrumb

Giant Crocodile

Challenge
Terrain
str
20
dex
10
con
16
int
2
wis
10
cha
6

AC 14 (natural armor)

HP 85 (9d12+27; bloodied 42)

Speed 30 ft., swim 50 ft.


Proficiency +3; Maneuver DC 16

Skills Stealth +3 (+1d4)

Senses passive Perception 10

Languages


Hold Breath. The crocodile can hold its breath for 30 minutes.


ACTIONS

Multiattack. The crocodile attacks with its bite and its tail.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10+5) piercing damage and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained and the crocodile can’t bite a different target.

Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature not grappled by the crocodile. Hit: 14 (2d8+5) bludgeoning damage and the target makes a DC 18 Strength saving throw , falling prone on a failure.

Monster Type Description

Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.