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Breadcrumb

Giant Crocodile

Challenge
Terrain
str
20
dex
10
con
16
int
2
wis
10
cha
6

AC 14 (natural armor)

HP 85 (9d12+27; bloodied 42)

Speed 30 ft., swim 50 ft.


Proficiency +3; Maneuver DC 16

Skills Stealth +3 (+1d4)

Senses passive Perception 10

Languages —


Hold Breath. The crocodile can hold its breath for 30 minutes.


ACTIONS

Multiattack. The crocodile attacks with its bite and its tail.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10+5) piercing damage and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained and the crocodile can’t bite a different target.

Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature not grappled by the crocodile. Hit: 14 (2d8+5) bludgeoning damage and the target makes a DC 18 Strength saving throw , falling prone on a failure.

Monster Type Description

Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.