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Giant Seahorse

Challenge
str
12
dex
14
con
10
int
2
wis
12
cha
4

AC 13 (natural armor)

HP 22 (4d10; bloodied 11)

Speed 0 ft., swim 40 ft.


Proficiency +2; Maneuver DC 12

Senses passive Perception 11

Languages


Water Breathing. The seahorse breathes only water.


ACTIONS

Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4+1) bludgeoning damage. If the seahorse moves at least 20 feet straight towards the target before the attack, the attack deals an extra 5 (2d4) bludgeoning damage and the target makes a DC 11 Strength saving throw , falling prone on a failure.

Monster Type Description

Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.