AC 13
HP 28 (8d8 – 8; bloodied 14)
Speed 0 ft., swim 40 ft.
Proficiency +2; Maneuver DC 13
Damage Resistances bludgeoning, piercing, slashing
Condition Immunities charmed , frightened , grappled , paralyzed , petrified , prone , restrained , stunned , unconscious
Senses darkvision 60 ft., passive Perception 8
Languages —
Swarm. The swarm can occupy another creature’s space and move through any opening large enough for a Tiny creature. It can’t gain hit points or temporary hit points.
Water Breathing. The swarm breathes only water.
ACTIONS
Bites. Melee Weapon Attack: +5 to hit, reach 0 ft., one target. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm is bloodied . On a hit, the swarm can use a bonus action to make a second bites attack.
Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.